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  Map Handling
Posted by: Beebee1303 - 04-27-2019, 04:30 AM - Forum: Resolved - Replies (20)

The way the maps are being handled is pretty poor.

Not a personal attack at all. But Jake is targeting maps he doesn't like and not going after maps that have actual problems. While not even giving a good reason to remove them.

"Jake: ttt_lazertag (I know we don't leave our houses much but I can promise you that this isn't the laser tag experience you're looking for.)"

Doesn't have a good reason to remove it, doesn't hurt frames, not a delay map, and supports a lot of play styles.

While maps like Construct is still not on the chopping block. Where it severally limits play styles, delays are normal cause folks likes going on the top buildings, and one of the larger maps with literally have bare bone things.

vs: "Jake: ttt_bluesky (This map is pretty large and a bit hard to navigate. It leads to some delay.)"

Now he did get some bad maps out, but it should be handled a lot better then this. There should also be a huge thread of maps that should be removed from what the people want. And then that map should be on a thread by Parade or Jake. Then it should be a +/-1 style and give a reason instead of a poll. Hell throw some rep in there when they mention problems or good aspects of a map. And maps should be removed when it is a good majority that wants to remove the map, instead of polls winning or losing by 1 vote. Such as 60%

The way knave did his is what I would love to see.

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  Zombie survival
Posted by: Moz - 04-27-2019, 04:02 AM - Forum: Suggestions - No Replies

Remove the !zs command since its disabled

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  Voting Open Until 05/07
Posted by: Jake1o - 04-27-2019, 12:57 AM - Forum: Declined - Replies (30)

Thank you to everyone who took the time to comment maps and help make FRG better. The final vote is up. Use this link to vote. https://forerunnergaming.org/forums/maps.php

I will keep the votes open until Tuesday 05/07.

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  Kraken
Posted by: Aleth - 04-26-2019, 10:50 PM - Forum: Suggestions - Replies (26)

Okay I've said something in discord about this a bunch, but I'm really tired of not even being able to do kraken because no one wants to take the time.
As I'm writing this, there's a kraken going on in a lobby with 15 people in it, and only 3 participating in kraken. I'm not saying players should be forced to go participate but it shouldn't be impossible to do because of it.

I seriously think that kraken needs scaling of some kind. I think health/damage scaling on the tentacles would be a good start. It's bad when we can't even get 2 tentacles down at the same time because there's no way we can output the amount of damage needed. I know that time extends when kraken goes down, but if we can't even get him down in the first place, then that's useless. Besides, we shouldn't have to spend 40 something minutes on kraken because no one else wants to join. I'm not suggesting that kraken be made easier or shorter, but it needs to be do-able based on the people who are actually trying to fight it.

I suggest either:

1. Make the tentacles take more/less damage based on the amount of people inside kraken at the time so we can actually down the tentacles in a reasonable amount of time.
2. Increase/decrease the tentacles health based on the people inside.

If anyone else has some ideas for this, feel free to post. This is just my two cents on the matter. I just want to actually be able to kill kraken again because out of the last 10 or so fights I've been apart of, we've won maybe 3 or 4.

P.S. Is there anything that can be done about the frames in kraken? I think the storm causes the majority of it and I can hardly stay at a consistent 30 frames during the fight.

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  Righteous Guns No Bueno
Posted by: Kcat - 04-26-2019, 09:28 PM - Forum: Bug Reports - Replies (2)

When you reload your loadout to switch to a righteous weapon, the designated name to kill for xp does not show up.

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  Goodnight FRG 202/365
Posted by: zephy - 04-26-2019, 04:31 AM - Forum: Shit Posting - No Replies

Image

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  WAZZUUUPPP
Posted by: Sloth - 04-25-2019, 09:50 PM - Forum: Introductions - Replies (5)

Hello,

Awesome to be here, miss having a wholesome server. Josh invited me, look forward to playing with you guys! I see a lot of the old NTG crew here, glad to be a part of the FRG crew now!

You'll find me fishing if you ever need me!

Sloth

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Information Trait and Suffix List (Prims and Below)
Posted by: Beebee1303 - 04-25-2019, 01:22 PM - Forum: General - Replies (8)

So crafting is coming up and some folks that I know were egging another to make a trait list. He aint going to do it, but new folks are coming and could use a list, so why not?

This is only for prims and below. If you want Godlike traits click this sentence to go to a Google docs from TJ1524.

Nearly all the "1 in XX chance" is based on weapon type.
Majority will be 1 in 10-15
Shotguns are 1 in 6.4
Snipers are 1 in 6.6
Deagle and M1911 are 1 in 8  
P90s are 1 in 20-30
Huges are 1 in 30-35.

If a tier or weapon isn't listed with where it drops, they're Global drops or drop from multiple sources.

All traits are word for word, so it aint my fault.

If colored with "This", that means I need to confirm.

---------------Damage traits.---------------

Damage over time (DoT)
Suffix Corrosion: Has a 1 in XX chance to poison targets dealing 4-7 damage every 2 seconds for 11-22 seconds.
Suffix Phoenix: Has a 1 in XX chance to ignite targets for 7-9 seconds.
Suffix Contagion: Has a 1 in XX chance to infect targets dealing 5-8 damage and having a chance to infect players close to the target with half the damage every 3-4 seconds for 15-22 seconds.
Suffix Crystallization: Has a 1 in XX chance to crystallize your target for 25-30 seconds dealing X-10 damage every X seconds. Each tick will decrease the amount of damage done while also lowering your target's movement speed. *Unique Crystallized tier (Crystal crate)
Suffix Anguish: Has a 1 in XX chance to put your target in anguish, dealing XX damage every 3 seconds for XX seconds. *Unique Easy+ challenge scroll rewards.
Suffix Electricity: Has a 1 in XX chance to inflict electrical damage and jitter to your victim, dealing 1-X damage every 0.1 seconds for X-5 seconds which will also hurt other players close to the victim. *Unique Hard+ challenge scroll rewards.
Has a 1 in XX chance to inflict bleeding; Dealing 2-3 damage every 1-1.5 seconds for 10-12 seconds. *Stacks **If bought in the Fragshop will have the Suffix Agony.
Has a 1 in XX chance to inflict despair on targets for 8-9 seconds. *Unique Fearful tier (Bone crate) and Zaifkiel (Community crate 1)
Has a 1 in XX chance (to) inflict burning confusion on targets. Causing their screen to appear on fire, and their movements to be chaotic. *Unique Distorted tier and Hades' Furnace (Frostburn crate)
Has a 1 in XX chance to shock the target; Making them move uncontrollably for X seconds. *Unique Distorted tier and Zeus' Hand (Frostburn crate)
Has a 1 in XX chance to affect targets dealing 2 damage every 1-X seconds causing confusion for 10-XX seconds. *Unique Engraved tier
Has a 1 in XX (15-20 for Camael) chance to cause targets to take fire damage when talking for 8-X seconds. *Unique Catastrophic, Crimson (Both Hellfire crate), and Camael (Community crate 1)
Has a 1 in XX chance to affect targets with Venom dealing 2 damage every 3 seconds for XXX seconds. *Unique trait, Venomous tier (Spider Queen end round drop.)

Other
Has a 1 in 2-3 chance for the final bullet to deal double damage.
Has a 1 in XX chance to shoot more than one bullet at a time.
Deals 25-30% extra damage to users wielding (weapon type).
Has a 1 in XX chance to shoot Crescent Blast. *Unique trait Eclisped tier and Artemis (both Crescent case 2)
Has a 1 in XX to make your target take 8-10% more damage whenever he is damage for XX-30 seconds. *Unique trait Spectral tier (Misery crate 1) (I don't know if there are other sources)
Has a 1 in XX chance to shoot an Easter Egg that deals 30 damage. This consumes 2 ammo. *Unique trait, Easter egg 4
Deals up to 29% more damage the lower your clip is (relative to your weapons clip size). *Unique tier, Savage tier (Orbital and Moonlord end round drop)
Deals 29% damage to targets above 50% of their Max Health, also staggering them. *Unique trait, Vindictive tier (IoD)
Deals X-10% more damage while in water. Deals 10-XX% damage to enemies with more than 5,000 Base Health. *Unique Hydra tier (Enraged Eye, Rusty Key)
Has a 1 in XX chance to shoot a bouncy ball out of your weapon. *Unique trait, Bouncy tier (Bouncy Mayhem end round drop)
Has a 50% chance to refill 1 bullet upon shooting. Every proc increases your next bullet's damage by 30%. *Unique trait, Stormforged tier (Enraged eye)
Deals XX more damage to users with Good List weapon. *Unique trait, Bad List weapon (Christmas Present)
Deals XX more damage to users with Bad List weapon. *Unique trait, Good List weapon (Christmas Present)
Suffix Fright: Has a 1 in XX chance to shoot a Pumpkin that deals 30 damage. *Unique trait, Crate of the Damned 2

Unique weapon traits
The final bullet of the clip deals double damage. *Unique trait, Nighthawk
All bodyshot and headshot damage is halved and limb damage is multiplied by 1.5. *Unique Dealmaker (Easter egg 2)
Hitting a target on all 4 limbs (both hands and legs) will instantly kill them (max of 200HP). Killing someone that way will increase your mobility by 55%. *Unique trait, Kerykeion (Easter egg 4)
Deals XX extra damage to users wielding weapons that have the ice trait. *Unique trait Frigid (Christmas present 3)
Has a 1 in 10-15 chance to lock up for 7-15 Seconds, Each lock-up increases your damage by 1.5%. *Unique trait, H.U.G.E. Problem (Community crate 1)
Banshee Shriek
Has a 1 in XX chance to release a wail; disorienting nearby players and damaging all players who have damaged you for 15+ damage since the previous wail. *Unique trait, Banshee's Wail

Crafting unique traits
First shot Headshot damage is increased by 25%.
Headshot damage increased by 6-10%.

---------------Non-damage combat traits.---------------

Directly affecting your target
Has a 1 in XX chance to make the target aim at their feet.
Has a 1 in XX chance to muffle the Target(')s hearing for XX seconds.
Slows targets upon leg shots.
Has a 1 in XX chance to shake the target(')s screen for X-10 seconds. *Unique, Cataclysm (Community crate 1) and Earthbound Tier (Bloodwynd)
Has a 1 in XX chance to make your target see heavy for around them for 15-20 seconds. *Unique trait, Eerie tier (Misery crate 1 and 2)
Has a 1 in XX chance to affect your targets visibility with a snowstorm for 20-25 seconds. *Unique trait, Frosty tier (Christmas present 3)
Has a 1 in XX chance to wash away half of the target(')s Ammo supply. *Unique Poseidon's Fury (Frostburn crate) and Poseidon's Wrath (Community crate 1)
Has a 1 in 10-15 chance to affect your target with the Christmas Spirit for 5-7 seconds, making them give you some of their (clip) ammo for the duration. *Unique, Cheerful Tier (Christmas Presents 3)
Has a 1 in XX chance to ice targets giving a walking on ice effect for 10-15 seconds. *Unique trait, Jolly (Christmas present idk), Frosty (Christmas present 2), Frigid and Frosty (Both Christmas present 3) **Stacks
Has a XX chance to spook targets, reducing their firerate by 20% and making their aim shake uncontrollably for X seconds. *Unique trait, Crate of the Damned 2
Prefix Spooky: Has a 1 in XX chance to jump scare targets playing spooky sounds and making them jump for XX seconds. *Unique trait, Crate of the Damned 2


Enhancing combat
Suffix Vampira: Has a 1 in XX chance to heal you for 40-50% of your damage done. *Unique trait, Expert+ challenge scroll rewards.
Suffix Haste: Has a 1 in 2 chance to reload 2x faster, upon reloading. *Unique Baneful tier (IoD)
Does not slow when aiming down sights. *Unique, Sweaty tier
Has 1 in XX chance to add ammo to your clip while shooting.
Has a 1 in X chance to prompt you to enter the Ghost Zone for 5-X seconds upon taking damage. *Unique trait, Haunted, Ghostly, and Miserable tier (All Misery crate 2)
Has a 1 in XX chance to prompt you to preform an Egg Teleport.*Easter Eggs 3 and 4
Has a 1 in XX chance to grant your the ability to transport to the Lunar Plane upon taking damage, for 2-X seconds.
Deals 30-40% more damage to Dragons. Upon taking damage has a 1 in X chance to prompt you to enable Dragon's Rage, which grants mobility, accuracy, and stability buffs for a duration. *Unique trait, Draconic tier (Dragon end round drop) **Takes up two traits
Killing a player will copy their weapon(')s traits to yours. (This item can NOT copy the traits of Godlikes or higher.) *Unique trait, Ectoplasmic tier (Medium+ challenge scroll rewards)
Upon reloading, your firerate will be increased by 24(%) for 4 seconds. *Unique trait, Wicked tier (Crate of the Damned 2)

Unique weapon traits
All shots hit slow the target player by XX for X-5 seconds.*Unique Endurlock (Easter Eggs 4)
All missed shots make shooter jump. All hits make the target jump. *Unique Scaredy Bunny (Easter Egg 2) **takes up two traits
All missed shots make the user crouch. All hits make the target crouch. *Unique Spring Duck (Community crate 1) **takes up two traits
All missed shots make you unable to jump for 4 seconds. All hits make the target unable to jump for 4 seconds. *Unique Crippled Bunny (Easter Egg 4) **takes up two traits
When your HP is 30 or below, this weapon has no Recoil. *Unique trait, Nephilim Artifact
Has a 1 in 8-10 chance to disorient your target. *Unique UMPtastic
All hits do not deplete ammo. *Unique trait, Chronos' Revenge
Each pellet hit restores 1 hp. *Unique trait, Wraith (Easter eggs 2 and 3)
Has a 1 in 10-15 chance to lower targets deploy speed by 50% for 50-70 seconds. *Unique Reassurance (End round drop)
Muffles the Targets hearing for 5-7 Seconds on headshot. *Unique trait, Lazarus (Easter egg 2)
Slows targets hit by 3-4% for 1-3 seconds. *Unique trait, Southern Hospitality (Crate of the Damned 2)

Crafting unique traits
Has a 1 in 2 chance to increase your targets headsize by 25% upon damaging them.

---------------Utility traits.---------------

Has a 1 in XX chance to track the target, causing the targets's soul to glow and be seen through anything for 10-15 seconds.
Upon a rightful Headshot kill, you will refill your ammo clip.
Has a 50% chance to completely purge all negative status effects upon a rightful kill.
Boosts your mobility by 40% on a rightful kill for 25 seconds.
Upon a rightful kill, you will gain a XX damage boost for 10-15 seconds. *Unique trait, Phantasmal tier (Hard+ Challange scrolls rewards)
Players killed with this weapon will explode. (TTT Only) *Unique Gory tier (End round drop or random daily reward)
Each round on TTT will randomize this weapon's stats. If not on TTT it will randomize every 6 clips worth of ammo. *Unique Saliferous tier (IoD)
Regenerates ammo to your clip while not shooting, whithout the use of reserve ammo. *Unique trait, Excelerated tier (Castle)

Unique weapon traits
Has a 1 in 1 chance to track the target, causing the targets's soul to glow and be seen through anything for 10-15 seconds. *Unique trait, Tracer (Community crate 1)
Has a 1 in 4-8 (chance) to perform Spacial Gleam which creates a Glare on the Target which slows them for 8-10 seconds. *Unique trait, Meteor Sword (Community crate 1)

Crafting unique traits
Prefix Gilded: This item grants 2x the progress towards kill-based challenge scroll challenges and daily tasks.
This item has a 1 in 2 chance to grants 2x the progress towards kill-based challenge scroll challenges and daily tasks.
Prefix Lucky: Enemies killed with this weapon are 50% more likely to drop loot orbs, where applicable.

---------------Low tier, common weapons with guaranteed traits---------------

Bellum Letale XR 1-Double shoot
Infectious Tier-Contagion
Nighthawk-Final Bullet (Best final bullet in game)
Umpty Dumpty-Look at feet
Glock-A-Doodle-Do-Add ammo to clip
Tracer-Soul track (Best Soul track in game)


I could be missing some traits, but this should be the vast majority of them. If you find a trait I'm missing, know the numbers to the traits effects, or found an error; Post in the thread, send me a message on Discord or Steam.

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  Goodnight FRG 201/365
Posted by: zephy - 04-25-2019, 03:19 AM - Forum: Shit Posting - Replies (1)

Image

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  Remove Lumpbridge
Posted by: Team A.U.T.S - 04-24-2019, 09:59 PM - Forum: Resolved - Replies (4)

What the title says.
its a bad map overall and the door gets people stuck and it makes a super loud and annoying sound.


also PLEASE remove Peaches castle and Construct

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