"So the ancient weapon creation master oruk has spoken of made enhanceable weapons. This was a great task that brought endless hours of grinding by terrorists to polish to their true form. But what if someone was to show the next prototype weapon. "
A fully leveled weapon on drop, no actual levels though. Ability to choose what stats you want as you would enhanceables, roll option of how many stats you can effect with the fake levels worth of points.
Never drops with suffix/traits.
The Augmented weapons drop with all points put into them randomly.
Rune of restoration resets one point at a time.
rune of reinvigoration does a full point wipe. (all 10 points)
Augment system:
A singular socket slot to place new special attuning items, each item has a different effect on the weapon similar to different suffixes/traits/abilities.
Each ability only works once per round unless reset.
Overcharge Reset: Every 3 kills or 150 damage the perks reset and become active during the round.
Examples
Paladin-
Residual healing based upon rightful damage dealt.
Activate ability to remove healing perk for the round in order to aoe heal around you for X hp.
Juggernaut-
Extra damage based upon rightful damage dealt.
Activate ability to remove damage perk for the round in order slam forwards dealing damage and knocking whatever you strike back. Take damage if impacting yourself into any world terrain.
Scoundrel -
Increasing movementspeed based upon rightful damage dealt.
Activate ability to remove speed perk for the round in order to steal your targets movespeed for anytime they are close to you during the round. (cant multistack, nor mass stack, applying to another will remove last players debuff)
Alchemist -
Righteous damage allows you to be damage resistant to DoT's.
Remove X max hp for ability to continuously regen 1 hp per tick (every 5s)
Guardian -
Righteous damage allows you to bind to another player. You take 25% of the damage they receive only while near eachother.
Activate ability to charge the soulbond. Once soulbonded if they were to take lethal damage, they live while receiving a small heal (30hp?). You receive whatever lethal hit they took in full. (only works in close proximity)
Time played on servers?(!time username to check): 174.26 Hours
Where did you hear about this server?: ZombieNinja975
Have you ever been banned and why?: nope
Why do you want to join?: Ive been playing for a while and i would like to be known as a member! Im not planning to stop playing FRG, especially anytime soon, so i think it would be awesome to be known as a member. Im trying to talk more and just generally get more known. I never break the rules (purposefully anyway, we are all human lmao) and i even have a decent understanding of them.
Referred by: ZombieNinja975
Additional Details:I tend not to say much when im salty, which i think is a good trait
Why would you like to be promoted?: I've started to notice how often the hours I play there isn't staff on / they are busy with something else, so even though I cant always handle every report or situation that comes my way, (being a dad comes first,) I can still help out however and whenever I can.
Why do you think we should promote you?: I know the rules very well and do not hesitate to ask in any situation I dont know how to handle. I've been a longtime player who always has enjoyed helping out players learn the rules and give them a welcoming atmosphere, hoping they decide to stay and make this their favorite server.
Do you have any administrative experience?: Yes, just being staff on here, previously mod.
Additional Details: My son has begun to enjoy being on his own in his crib/bouncer and doesn't need to be held constantly anymore to be content, so I have more time to be able to play with full attention to everything going on, thus leading me to be able to be capible of handling reports again. He still gets priority though so when I'm AFK it's usually tending to him, and sometimes though this I could just sit in spectator and still handle reports.
EDIT- To anyone iiI removed, I had practically max friends on steam, and most I didnt talk to or really know, it was easier to delete them all then start building them again, so feel free to add me again if youd like
Can we have a thing to auto trash rarity? The person can select which rarity would go into trash and if he gets that rarity it would automatically put it in the trash. now if he got a good item with the rarity he auto trashed he can simply go into the trash and recover it. (Obviously he would have to see it in chat)
If you want it could cost 1 coins to trash a item. or
1 coin for ordinary
5 for commons
10 for uncommons
15 for unlikely
20 for rare
Est.
We all want fishing of course, sadly the eco update didnt have fishing even tho the eco update was supposed to be fishing update, but GuEsS nOt
so here is a suggestion about fishing.
Fishing Vendor + Special crate
A new vendor, this vendor will sell fishing equipment, like different types of bait (with unique traits on them), and basic fishing rods. You can buy these with forerunner fragments.
A new crate! The Fishing Crate, this crate contains fishing rods, and bait
Fishing + The LOOT
We all know where to fish if this actually happens, when you're at the lake, maybe if you put a fishing rod in your primary slot, and go close to the lake, it will equip only your fishing rod?
Just like in any fishing simulator, throw your hook in the water and wait for the bobber to bob. You can get loot like fish, coins, crates, new uniques and tiers, GODLIKES, and other rewards
(NOTE that I didnt add some sort of chance for a bait to be remove, I don't know the best way to "remove" bait once you catch a fish, im throwing ideas")
New Weekly Quest
a quest to gather fish from the lake, can give you rewards like uniques and tiers + maybe the fishing crate and other crates
Fish
Lots of new common and rare fish! These fish maybe can be used for old/new runes, you bring them to arvid, and pick a rune to create if you have a certain amount of fish (with a chance to fail....of course).
BAIT
(I don't understand what chances should be for bait, so I'm giving each bait a 1-10 rating)
Worm bait
"The basic bait for any fisher"
Common
1/10 bait rating
*acquired by vendor (very cheap), and crate
Shrimp
"don't eat it...just use it to catch fish"
uncommon
3/10 bait rating
*acquired by vendor (shows up rarely, and cost more), and crate
Can of Worms
"just throw it in!
rare
4/10 bait rating
*acquired by vendor (very rare, cost a lot), crate, and collecting worms for the worm queen quest
*higher chance to catch fish
extra hook
"better chance of your hooks to catch crates"
rare
4/10 bait rating
*acquired by vendor (very rare, cost a lot), and crate
*higher chance to catch crates
Human Flesh
"yes?"
rare
4/10 bait rating
*acquired by vendor (very rare, cost a lot), and crate
*higher chance to catch tiers and uniques
Worm Queen's Flesh
"You see remains of Worm Queen in the arena, you wonder to yourself, Can I use this?"
Legendary
6/10 bait rating
*Has a chance to drop after defeating Worm Queen
*you can catch flashback crates, and high tier fish
Gummy Worm
"you can catch kids also" (im sorry)
Primordial
7/10 bait rating
*drops only from the crate
*higher chance to catch crates, tiers/uniques, and other items
*you can catch flashback crates, sealed djinns, and high tier fish
Rainbow Worm
"Fish can easily spot"
Primordial
10/10 bait rating
*drops only from the crate
*you can catch high tier fish
*you can catch any type of crate
Gold Worm
"a shiny, golden worm"
Primodrial
5/10 bait rating
*drops from daily bonus
*extremely high chance of finding coins
*chance to collect forerunner fragments
*can collect gold fish
Chest Maggot
"found under the loot of old chest"
Legendary
6/10 bait rating
*found in event chests
*higher chance to catch a unique/tier
RODS
(Not really too much for Rods right now, if you have anything to add on how having a certain rod can benifit, please add a comment)
Regular Fishing Rod
"for starters"
*can always buy at the vendor, and find in crate
Harpoon Gun
"Whaling has never been easier!"
Godlike
*only dropped from the crate
*this is a unique rod, shoot harpoons into the lake, and swim down to grab the harpoon, certain items are given after you collect the harpoon (harpoon will not be collected)
*uses its own bait, Harpoon. Collect this bait by getting kills with the Traitor Harpoon (has a chance to drop a harpoon item at the end of the round). Place this harpoon item inside of your Harpoon Gun (like a crystal). this ammunition can also be used in TTT (NOT AS OP AS THE REGULAR HARPOON), and you cannot obtain this ammunition by grabbing ammo from the ground, when you shoot a harpoon, you cannot gain back that shot next round.
FISH
(to catch fish, bait raiting is required. bait rating is also required for other items but I'm only doing fish)
Bass
"fitting"
Ordinary
*This fish cannot be used for anything
*1+ bait rating required
Common Carp
"fitting"
Common
*This fish cannot be used for anything
*+3 bait rating required
Megalodon
"Oh my god"
Perimordial
*Consumable, acts like the Rune of Power, but gives you a Megalodon Rifle for 2 hours
*10 bait rating required
Goldfish
"its just a normal fish...or is it?"
Primordial
*Can be sold to the fishing vendor for coins
*Can only catch with gold worm
Guppy
"this tiny fish can be used for multiple rare runes"
Godlike
*rune material
*10 bait rating required
Green Swordtail
"sprakles, used in runes"
Rare
*rune material
*3+ bait rating required
Angelfish
"You start to realise why their called Angelfish
Legendary
*can give 75% XP towards Angelic weapons
*rune material
*6+ bait rating required
Blobfish
"You think this looks close to Unpoke"
Rare
*rune material
*3+ bait rating required
Fangfish
"nightmares"
Legendary
*rune material
*7+ bait rating required
Jellyfish
"this is a lake, right?
Legendary
*rune material
*6+ bait rating required
Neon Tetra
"Used for very special runes"
Primordial
*rune material
*8+ bait rating required
Blue Tang
"from the movie?"
Uncommon
*rune material
*+3 bait rating required
Green Sunfish
"Sparkles, used in runes"
Legendary
*rune material
*+5 bait rating required
Baby Whale
"One large baby"
Legendary
*rune material
*only obtained by Harpoon Gun
RUNES + CRAFTING
(I have a rough sketch of a idea, you collect these fish, and you can bring them to Arvid to create a rune. Add how many fish it needs, and maybe it also needs coins or forerunner fragments? add some ideas on how this could work)
All 3 Godlike runes
[Requires 1 Guppy, 10000 coins
[Crafts either rune of power, rune of enjoyment, rune of ultimate reconstruction
Rune of Experience
[requires 1 green swordtail, 1000 coins
Rune of Greater Experience
[Requires 1 green sunfish, 2500 coins
Rune of banking or expansion
[Requires 1 tiny whale, 5000 coins
Rune of Fishing
[Requires 1 Blobfish, 1000 coins
*this rune increases chance of finding loot while fishing for 1 hour.
Rune of enhancment
[Requires 1 Jellyfish, 1 green swordtail, 2000 coins
Rune of Looting
[Requires 2 Neon Tetras, 5000 coins
Rune of Fortune
[Requires 1 Green Sunfish, 1 Blue Tang, 500 coins
Rune of Restoration
[Requires 1 angelfish, 100 coins
Rune of Destruction
[Requires 1 fangfish, 5000 coins
*this rune increases damage to most bosses in events
UNIQUES AND TIERS
(I'll add more if I think of more) SwordFish
Primordial
+ 20% damage
+ 20% range
- 10% firerate
- 10% mobility
*hold right click and release to throw the sword, dealing 50% damage, and sticking to the player you hit (this can be picked up).
I think I went try hard, but I had a ton of ideas.
Added the ability to "Dismantle" Godlikes for Godlike Shards. You get 1 shard per godlike, and this does not work on accessories or untradeables, but it may be changed later. You can disable the "Hold to Dismantle" safety feature in !settings like usual. Outdated gif, shards are not untradeable anymore.
Added the "Dyson Sphere" (no, not a vacuum), which is the device you purchase from the coinshop in order to create extinct items. (And possibly other items in the future)
This allows you to open the Forge UI. It requires 10 shards + one of the 6 currently supported Godlikes to forge an extinct.
What do the Zodiacs mean?
Once you forge an Extinct, the Dyson Sphere will require coins to forge your next item.
Extinct items are the Ultimate Forms of a godlike, currently there are 6 supported items for this system. Megalodon, Railgun, Thrakos, Candy Cane Deagle, Ascultone and Tartarus.
Non-guaranteed traits and their chances are transferred over to the new item, but since the new "Extinct" items have somewhat different abilities, their primary trait chances may differ.
Added the "Flashback Crate". This crate contains expired seasonal items with an equal chance to get any of them from it. It costs 40k coins to 'unlock', and once unlocked it is untradeable.
You can currently obtain it from most crates, post-round TTT, from Daily Challenges, and from Bosses on the lobby.
Added 3 new Global Godlikes.
There are now "possible bonus rewards" for completing a daily challenge:
Changes
Current "Expired" seasonal items have been changed to "Exotic" and have been given a cool in-game 'glow' on their weapon, in which you can customize the color for by right clicking the item and selecting "Change Glow Colors".
Most Melee weapons have been ported to a version of my Hitreg when vs players, they also now scale damage based on what hitbox you hit (unintentional side effect of porting to my system, but lets see how it works). (Currently only on TTT, fists and a few others aren't included in this yet)
Railgun, Tartarus, and Thrakos have been made much more uncommon for the time being.
Coins drops in most crates have been lowered.
Other notes
If the glow brightness is too much for your eyes, you can adjust it using this convar: br_glow_brightness 0.1 - 1.0 this also adjusts the brightness on Exotic Seasonal items glow effect.
If there are too many particles emitted by my Weapon Effect System(Extinct items use it) and it's bogging down FPS you can lower the max amount of particles allowed by the system at any given time via this convar: br_max_particles 0 - 128 (default:128)
Servers will be down while I upload and then verify everything for approximately 1 hour.
Obtainable ONLY from Survive: Survivalist
Legendary/Primordial?
- Awards killstreak bonuses (i.e first kill is % increased damage for # seconds, second kill is % increased firerate for # seconds, third is large clip increase + auto filled clip, etc.)
Paladin
Whichever one survivalist isn't
- Works like the "Purge any DoT on rightful kill" except instead of purging it, the DoT damage is converted into healing over time for the rest of its duration. (lol @ venomous)
Obtainable ONLY from Grims (not Morgoth): Fireproof
Legendary
- Nullifies phoenix/firewalk entirely / takes half dmg from Molten, Valignator, Daybreak, Hellfire, Dragon Strikes, Igneous fire, Tartarus fire / takes 25% dmg from Fire Bomb, Incin, Fire boots, etc
- Takes 25% extra dmg from Contagion/Corrosion, standard dmg from any other DoT
- Cannot be suffixed, can have traits like Bleed though
*Only if gun is out when proc'd
Obtainable ONLY from Asylum (not Horus): Hazmat
Legendary
- Nullifies Corrosion entirely/Contagion cannot spread to you / takes half dmg from Contagion proc'd on you / cannot be tranq'd?
- Takes 25% extra dmg from fire
- Cannot be suffixed, can have traits like Bleed though
Other:
Combine Hazmat + Fireproof OF THE SAME BASE to make prim tier Immortal
Primordial
- Combines all the decreased damage from Hazmat and Fireproof, except no "takes extra damage" weakness
- Chance to have suffix upon creation
- Each trait has a 1 in 3 chance to successfully transfer over
other random idea:
since m1 garands kinda blow, add an actual bayonet to them thats usable