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Forum: Departures
Last Post: Malicious Player
10-08-2025, 06:44 PM
» Replies: 7
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TTT Killcard Art Submissi...
Forum: Suggestions
Last Post: Mad King Blizzard
09-30-2025, 10:12 PM
» Replies: 33
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Member Application
Forum: Approved
Last Post: John
09-24-2025, 01:27 AM
» Replies: 6
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TheLogImusPrime-unban req...
Forum: Unbanned
Last Post: John
09-24-2025, 01:12 AM
» Replies: 2
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My worlds on fire, how ab...
Forum: Off Topic
Last Post: Brassx
09-22-2025, 03:02 AM
» Replies: 2
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D boi jenkins purp rdming...
Forum: Resolved
Last Post: Not John Smith
07-28-2025, 05:26 AM
» Replies: 1
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IDEA dump - all of the FR...
Forum: Suggestions
Last Post: Simba
07-23-2025, 01:41 AM
» Replies: 4
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Rework Extinct system
Forum: General
Last Post: HeisenBurger
07-19-2025, 01:07 PM
» Replies: 5
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Monthlies / Bimonthlies
Forum: General
Last Post: Terran
07-03-2025, 01:03 AM
» Replies: 1
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Gilded reward chest givea...
Forum: General
Last Post: Brassx
06-23-2025, 02:12 AM
» Replies: 88
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| Scrap Suggestion |
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Posted by: Babbuwawa - 11-08-2021, 12:45 PM - Forum: Suggestions
- No Replies
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Lets be honest everyone has way to much scrap and have no clue what to do with most of it
Why not make it you can combine scrap into a random Trait cata?
Unlikely 10k scrap
Rare 25k scrap
Legendary 50k scrap
Prim 100k scrap
I dont know just thought of it
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| Crafting Suggestons |
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Posted by: Danger - 10-29-2021, 11:36 PM - Forum: Suggestions
- Replies (2)
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Crafting Suggestions:
Perk Suggestions:
Level 90 Perk Suggestion:
Blueprint Crafting
Allows you to to craft high-end items using blueprints.
Level 100 Perk Suggestion:
Master Craftsman
+5% global dismantle and global catalyst application chances.
(These would make them the original unnerfed chances for when crafting releases)
Blueprints:
Blueprints are a new one-time use crafting material that lets you craft a special recipe.
They can drop from a variety of sources: Events, TTT, Passes, etc.
Crafting Uniques:
Vanguard
Primordial AK47
Stats:
- Accuracy: (+19%)
- Clip: (+5)
- Damage: (+21%)
- Headshot Damage: (+15%)
- Firerate: (+14%)
- Deploy Speed: (-15%)
- Stability: (-12%)
- Reload Speed: (+10%)
Traits:
*Traits
*Stores 20% of damage dealt as Vanguard Shield (Maxed at 500).
:Toggleable Right Click
*Enables Vanguard Shield which consumes charges to mitigate damage from nearby allies, (up to 15 damage per instance.)
Recipe:
- x1 Guardian's Plate Catalyst
- x1 Vanguard Blueprint
- x150 Gold Bars
- x7500 Scrap
- x7500 Crystal Dust
- x50 Primordial Fragments
- x45 Legendary Fragments
Experience Artifact
Primordial Misc
Equipping this item will give you a 50% EXP boost.
Unlimited Uses
Recipe:
- x1 EXP Booster Catalyst
- x1 Exeperience Artifact
- x100 Gold Bars
- x5000 Scrap
- x6500 Crystal Dust
- x46 Primordial Fragments
- x30 Legendary Fragments
Immunity Crystal
Primordial Crystal
Grants complete immunity to dot effects but lowers your own proc chances and dot duration.
- Charges: (+0) - (+10)
- Current Charge: (+0%) - (+30%)
- Outgoing proc chance reduction: (-30%)
- Outgoing dot duration reduction: (-30%)
- Dot duration reduction (+100%)
- Proc chance reduction: (+70%)
Recipe:
- x1 Protection Crystal
- x1 Immunity Crystal Blueprint
- x1 Artificers Ward Catalyst
- x200 Gold Bars
- x6300 Scrap
- x7200 Crystal Dust
- x52 Primordial Fragments
- x37 Legendary Fragments
Immortality
Godlike Revolver
Model: Severance (stronger glow effect + red)
Stats:
- Accuracy: (+32%)
- Damage: (+24%)
- Firerate: (-5%)
- Lifesteal: (+10%)
- Stability: (-15%)
- Reload Speed: (+14%)
Traits:
*Traits
*Upon hitting a headshot regain your bullet and gain a charge of immortality. (Capped at 10 Charges)
*Immortality: Upon receiving damage that would leave you below 50% HP gain a temporary shield that absords (5 x charges) damage, after 5 seconds the shield dissipates and heals you for it's remaining health. (45 Second Cooldown)
Recipe:
- x1 Severance Catalyst
- x1 Nobility Catalyst
- x1 Immortality Blueprint
- x400 Gold Bars
- x12500 Scrap
- x10000 Crystal Dust
- x58 Primordial Fragments
- x60 Legendary Fragments
Crafting Gems:
Higher Crafting level (50-100 range) requirement
They can drop from a variety of sources: Events, TTT, Passes, etc.
Put them in a slot when crafting a catalyst or unique gun for a chance to get a trait in that Gems trait-pool upon craft.
Gems wouldn’t take up catalyst spots so you would be able to have 2 Catalysts + Gems.
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| Unban Appeal |
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Posted by: GOD BLESS YOU - 10-29-2021, 10:30 PM - Forum: Unbanned
- Replies (3)
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Ornate King of vampire
Steam ID: 76561198074906924
https://steamcommunity.com/id/SupaHotice/
Black Parade (I think)
1 week
Shortened
Revenge rdm
Yes
I was sweating on TTT trying to complete my scrolls for the seasonal pass. I did get unlucky on my T round. I killed someone way down a hallway and ran down another. The guy I rdmed, followed me and killed me. It was rightful, but I didn't think he had enough evidence and thought it was rdm towards me. It was a bit out of frustration, so in a way I do deserve consequences for my actions.
I understand revenge rdm is taken as a serious offense on the server. I take responsibility for my actions and acknowledge that I did cross the line.
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i hope you guys remember me, cause i remember all of you |
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Posted by: The One True Pineapple #SaveTF2 - 10-28-2021, 09:26 AM - Forum: Off Topic
- Replies (5)
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Hey, I know its been a while, if any of you still even remember me. I used to play on this server a lot, almost every day pretty much. For a while now, I've just been completely unable to join because of the computer I use, but since you're all fresh in my memory right now I thought I would update anyone who cared at all.
It's been what, 2? 3 years? but yeah! a lots changed for me since then! uhm, I graduated highschool since we last talked, thats a thing. I met a girl who makes me incredibly happy. And, I would like to think I generally have become a better person since we last talked, in more ways than one.
I know most of you don't remember me fondly and thats alright! I know I was kind of a shithead, and for that I'm sorry... but I just wanted to let you guys know just how much being able to spend time playing this game with yall meant to me. Thinking back I have so many wonderful memories with the people from this community and I love each and every one of them, even if some of them make me cringe a little.
I don't really know what I'm doing as I type this out. None of this is really planned. I guess I just miss you guys, I miss the server and it sucks that I can't play. This server meant so much to me when I was younger, and I guess I wanted to thank you for putting up with the BS that came with my annoying ass, and for allowing for me to call at least a few of you my friends. I don't know if anyones gonna read this, but you guys helped me grow in the end. Theres so much I wanna say, but I don't want to leave you guys an even bigger wall of text, so I'll just say this. I'm sorry for being an annoying prick to a good amount of people, but thank you for putting up with me nonetheless, thank you even more to the people that embraced me as a friend.
I hope that back when I played I was able to leave a good enough impression for you to remember me (at least a little) fondly, as I remember you guys. So, thank you, and I hope that in the future I can come back to playing TTT with you guys.
(P.S. I'm still sorry for that botched "Christmas" giveaway I did a while back, that was an enormous mess. As well as so much more, dear god I forgot how much of an insufferable prick I was. How or why did you put up with me? well, i hope it means something when i say that im truly sorry, and i really do think ive changed...)
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| Membership Application - ◥ChechenWolf☪◤ | |
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Posted by: ◥ChechenWolf☪◤ - 10-25-2021, 08:16 AM - Forum: Approved
- Replies (13)
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Age: 18
Steam Name: ◥ChechenWolf☪◤
Time played on servers?: TTT: 92 hours | Lobby: 56 hours
Where did you hear about this server?: On a chilly monday while i was enjoying myself a round of TTT on one of the velk servers i overheard someone talking about frg and it got me interested
Have you ever been banned and why?: No, i'm a gentleman
Why do you want to join?: Being a member sounds nice and i want to be a part of the family you feel me
Referred by: Found this treasure myself
Additional Details: Awesome server, don't know brassx personally but seems like a solid dude
and the people on here are nice (not that much toxicity), everytime i had an "arguement" with someone which didn't happen that often it always ended on a good note. dont like having enemies anyways.
love interacting with the people on this server, funny memes
sometimes use my mic if im in the mood, like helping newbies even though im one myself
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| Treasure Map |
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Posted by: HeisenBurger - 10-25-2021, 03:13 AM - Forum: Suggestions
- Replies (1)
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Challenge Scroll Type Item
A treasure map, made by an old pirate crew that had a particular interest in crafting.
Drops from TTT Treasure Chests & TTT Orbs, Fishing, new Kraken and Mammon Discarded Loot/Fight.
Gilded does not apply to applicable challenges.
Challenges of the Treasure Map
- Acquire X amount of coins.
- Prove you're a true pirate deadeye. Enable the challenge to lock your loadout to only an Endurlock and get X amount of kills while you're drunk (While the challenge is enabled, you're perma drunk while alive causing you to have an extremely low trip chance and having your screen be kind of hazy like diseased)
- Slay the Kraken and reach the top 50% of players
- Across PvE and TTT open X amount of loot chests/TTT treasure chests. (Obviously can't be done in survive and lobby bosses, but can be done in Grims, Asylum, Trib, IoD)
- Prove you can conquer the waters. Enable the challenge to lock your loadout to a Scylla and an Enraged Trident. Get X amount of kills using either of these weapons and deal X amount of Water Damage (Scylla wave, Trident)
- Kill X amount of pirates, pirate captains count for more progress
- Kill X amount of players using harpoons.
I'll continue adding more challenges as I think of them.
Rewards!!!
Most/All of these are going to be primordial.
Anytime a weapon drops from the Treasure Map, it has a chance to already be crafted by a pirate who used the weapon. Already crafted weapons will have a lower catalyst chance but come with traits already on the weapon. The amount and quality of the traits are determined by the rank of the pirate that crafted it. Deckhands will have 1 or 2 traits, and usually bad ones like Damage to X, final bullet and contagion. Quartermasters will have 3 or 4 traits of good quality, Stuff like double shoot, mobility boost, corrosion, agony etc. Captains will have 5 to 6 traits that are strong or valuable, like Gilded, Lucky, challenge scroll suffixes such as electricity, mini godlike traits from improbability and will always come with at least 1 treasure map exclusive trait.
When a captain tier item is acquired, the item gains an exclusive trait depending on which captain crafted the item.
Blackbeard: Shots have a chance to summon a cannon at the user's foot. After a short delay, it will shoot a cannonball, insta killing on direct hit and exploding.
Flying Dutchman: Getting hit allows you to turn into a ghost, gaining increased mobility and flight for X amount of seconds.
Davy Jones: Hits have a chance to spawn a locker behind the victim, if they walk back into it they just fucking die lmao.
Gangplank: Shots have a chance to call down waves of cannonballs in an area, each cannonball explodes and does a low amount of damage within the area of the cannon strike.
Treasure Map Exclusive traits
Of Scurvy: Decreased damage.
Of Sea Sickness: Decreased mobility, while moving there's a chance to vomit. Making a loud vomit noise and dealing a small amount of damage.
Of Drunk: Causes Blurry vision, and trip chance.
Weapons and Items!!!!! (THE JUICY STUFF)
Orange exotic/prim grenade item.
Left click to throw, like a reskinned meatball. Headshots will play a sea shanty for the victim.
When eaten, heal 25 HP and cleanse all DoTs. 2 Charges and a 30-second cooldown.
Deadeye's Right Hand

Primordial Secondary
High Accuracy
High Recoil
80~ headshot damage (enough to always 2 tap regardless of armor)
35~ Body
+35% Deploy Speed
Whatever mobility.
Full auto secondary, around Eleos left-click speed? Maybe a bit faster?
*Swapping to this weapon grants it a small period of full accuracy and majorly decreased recoil.
Curse of Captain Hook

Primordial M14 EBR with a scope.
+12% Damage
+40% Firerate
Rest doesn't matter, as you see fit.
*Shots hit have a chance to spawn a hook above the victim, if someone jumps into it they are hooked on and stuck for 2 - 3 seconds.
Wit's End

A pirate dies in glory!
Prim/Godlike UMP
+20% Accuracy
+Enough damage to make it two tap unarmored players.
+20% Fire rate.
-20% Stability
+10 Mobility
+20% Reload speed.
*Reloading this weapon deals X amount of damage to the user. Damage dealt before reloading heals for X amount of health when you reload.
*Taking X amount of damage while holding this weapon charges its ability. When activated, pull out a pair of UMP-45s with increased fire rate and double the ammo capacity but lower accuracy. After using all the ammo/Running out of time, shoot two cannonballs out of the UMPs. Direct hits with cannonballs will one shot, and cannonballs will explode on impact and deal high damage to people nearby.
Optional: While dual-wielding, play a snippet of the pirates of the Caribbean theme.
The Powderkeg

A loose cannon.
Auto shotgun, not really sure what to put for the stats.
*Hold E to switch between normal shots and slug rounds. Slugs do high body shot damage and one shot head, body shots have damage fall off but headshots don't.
*Shots fired have a 1 in X chance to shoot a cannonball.
Rabble-rouser.

The only thing happy at this hour.
Prim M249
+25% Damage
+15 Mobility.
*Kills with this weapon spawn a barrel of beer on the victim's corpse. Press E on it to drink it, healing you, causing you to be drunk and gaining a (high) positive bonus to a random weapon stat. If you leave a barrel for too long or shoot it, it explodes causing anyone in the area to become drunk.
Sterling

Primordial Sten
+45% Accuracy
+15% Damage
+20% Firerate
-25% Stability
-10% Reload speed
-25% Deploy speed.
-5% Mobility
*Hold right click to perform a bayonet charge, while charging your turn rate is limited and you accelerate up to +50% Mobility. After reaching +20% mobility, your bayonet charge will cap out at 125 damage. A successful hit breaks the bayonet and you must wait 10 seconds to perform another one.
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