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This server sucks...
Forum: General
Last Post: Terran
04-26-2026, 02:37 PM
» Replies: 3
Tubby Anti-Social RDM and...
Forum: Resolved
Last Post: john
04-09-2026, 09:58 PM
» Replies: 1
Milk Member+ app
Forum: Approved
Last Post: john
03-28-2026, 10:10 PM
» Replies: 1
TTT Killcard Art Submissi...
Forum: Suggestions
Last Post: Shadow_man43
03-26-2026, 04:24 AM
» Replies: 36
ThugHunterDotCom - Member...
Forum: Approved
Last Post: john
03-18-2026, 01:11 AM
» Replies: 7
Mother Goose Unban Reques...
Forum: Unbanned
Last Post: john
03-14-2026, 12:32 AM
» Replies: 1
(Chunks) - Membership App...
Forum: Approved
Last Post: John
02-28-2026, 05:50 AM
» Replies: 10
Trait Tier List?
Forum: General
Last Post: Terran
02-27-2026, 05:10 PM
» Replies: 1
honest take guys hope u l...
Forum: General
Last Post: Tarrasque
02-19-2026, 01:15 AM
» Replies: 2
Dominator _k2022 - Member...
Forum: Denied
Last Post: Brassx
02-13-2026, 01:29 PM
» Replies: 1

 
Forum Statistics

Members: 4,600,   Latest member: Xun_yi,   Forum threads: 9,102,   Forum posts: 75,196,   Full Statistics


  good deal
Posted by: Excel - 03-30-2018, 10:01 AM - Forum: Other Games - Replies (5)

https://www.humblebundle.com/store/spec-ops-the-line

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  Abusing broken lobby
Posted by: Shylock - 03-29-2018, 08:44 PM - Forum: Resolved - Replies (3)

Steam Name of Offending Player(s): Seto Eggba

Steam ID of Offending Player(s): STEAM_1:0:40453427

Map the event happened on: Lobby during brokeness

Date of event: 3/29/18

What Happened?: The lobby had broken, NPC's all despawned and you could reequip to get a weapon. He would wait at spawn and spawnkill anyone loading in with his bloodweep.
Refused to stop when asked.
Witnesses: Moz

Evidence: http://steamcommunity.com/sharedfiles/filedetails/?id=1345967908 http://steamcommunity.com/sharedfiles/filedetails/?id=1345967833

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  Lobby broken
Posted by: ZombieNinja975 - 03-29-2018, 07:04 PM - Forum: Resolved - Replies (2)

Lobby has no NPCs and you spawn with your guns

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  double teaming in last man standing/longsword
Posted by: the cheny - 03-29-2018, 04:58 PM - Forum: Resolved - Replies (6)

ive been killed by double teams so many times, not like planned out but while im battling someone else someone will come from behind me and kill me, i dont how we can fix this but there should be some rules.

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  name tag/description tag
Posted by: the cheny - 03-29-2018, 02:56 PM - Forum: Suggestions - Replies (7)

i imagine this has come up before, but i think a name tag or description tag would be cool, and i understand this could be abused to put racial slurs on things but you could set some kinda word block on it, or just have enough trust people wont do this, it would add something cool to special weapons or things sentimental to you, or it would be used to meme but whatever.

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  Container Items QoL
Posted by: Bathory (She/They) - 03-29-2018, 06:03 AM - Forum: Suggestions - No Replies

Something super simple to make it easy would be the ability to give a 20character long description that can be modified by the user on any container items. Backpack and badges for example.

Or atleast preset descriptions based on what is in it.
Highest Rarity:

Average Itemtype:

Keys:

Crates:

as examples.

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  THANKS XL
Posted by: Bathory (She/They) - 03-29-2018, 05:37 AM - Forum: Shit Posting - Replies (2)

Image

Lets play spot the cog in unreachable spots.

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  Teaming in Sword Minigame
Posted by: Man - 03-28-2018, 11:51 PM - Forum: Suggestions - Replies (4)

While I don't think that teaming up on an enemy is necessarily a bad thing for the sword minigame, I think that there should be some balances for taking on more than one enemy at a time. Hence, I propose that if you take damage or parry more than one attack within a given period of time (or a mix of the two), you could be able to trigger a "revenge strike" that does a 360 sweep all around you. This attack will deal 50 damage to those that are hit and heal you for 10hp for each enemy struck. The revenge strike fades after four seconds, so you can't hold it to use it in a later fight. This would balance the tides a bit, and make it so that people have a reason to fear sneaking up on a vulnerable enemy.

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  RDM AND LEAVE? actually had to go....
Posted by: drkillroy - 03-28-2018, 03:25 PM - Forum: Unbanned - Replies (1)

Steam Name (Current): dreggroy

Steam Name (During incident): dreggroy

Steam ID: STEAM_0:1:29864669

Steam Profile Link: http://steamcommunity.com/profiles/76561198019995067/

Name of staff you were banned by: ZombieNinja975

Length of the ban: 7 days

Would you like your ban shortened or repealed?: Repealed

Reason for ban: RDM and leave

Did you commit the actions stated in the ban reason?: Yes

What really happened?:
I was fooling around and shot micro. I shouldn't of done this but I guess I took it too far. It just so happened to be that Micro was a traitor. Some easter rounds happened, still no slay. I was waiting for my slay patiently, and I eventually had to go because I have school in the morning.
Additional details: I understand why, its kind of funny that somebody could've slayed me before an easter round instead of waiting and get me banned instead of slayed. I recall a few rounds passing , which led to a crash of my computer, which also led to my 7 day ban for rdm and leave

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  Fix the First Prayer
Posted by: ZombieNinja975 - 03-28-2018, 03:25 AM - Forum: Suggestions - Replies (8)

I took the first suggestion for this down so I could get my point across better with this gun.

The First Prayer is a limited time godlike that came from easter egg 2's. It is a shotgun that levels up to 10, where it gets a new model and has a chance to ricochet bullets. But most importantly, its really bad. Many people will 'ew' at the gun being linked or selling.

When you use the right click with the first prayer, holding it after a few seconds will shoot a more condensed shot. After this theres about 5 seconds where even if held it cannot shoot another right click. Neither of these show a cooldown, and most of the time when I personally try to use it in a gun fight, im dead before the right click shot is shot.

The right click isnt overpowered, it can one shot but only when practically directed to the head. At point blank range.

The guns model is bulky to where when shooting, it along with arms block most of the screen, making following a target very difficult.

The gun's proc is practically useless, rarely hitting a reflected shot for around 15 hp.

Im suggesting:

-a little bar that shows how long until it can be shot again, similar to the godswords special bar.

-make the right click instant for the shot, but give it a longer cooldown (small timer for this?). This would help since its hard to tell when you can use it with it having a delay before shooting and before using again after shooting.

This gun needs to be changed. People who have it won't use it because of how bad it is. This gun being an 'old godlike not many people have/use' shouldn't mean it doesn't deserve a retouch. The bloodfury, an already powerful gun, had the lower health more damage proc, then after a while, got another unique perk added to it. I believe this was intentional from the beginning of the gun but my point is this shouldn't go ignored.

I'm not asking for a new, better suffix. Im not asking for a damage/firerate/range buff. Im just suggesting that we please give the right click a cooldown bar of some sort to make this gun something people like to use.

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