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  Christmas Present II
Posted by: bellybuttonlover6 - 12-16-2017, 04:36 AM - Forum: Suggestions - Replies (23)

Honestly, many people really hate the fact that the same person can get a limited godlike more than once. I think we should come up with some kind of compromise for the next crate or update the current crate. People will get super salty and not be able to get any of the cool godlikes.

Compromises

1. Keep it the way it is, but lengthen the time of the event?

2. Change it so the person can only get one of the limited godlikes and keep it the way it is.

3. Make the previous godlikes not have a limited amount and let everyone have a chance to get it.

4. Make it so that the person that gets another of the same godlike doesn't take away from the counter

Any thoughts?

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  Abit bugs from event
Posted by: Team A.U.T.S - 12-15-2017, 09:10 PM - Forum: Bug Reports - Replies (2)

Server lagged out and Santa's hp disappeared
http://steamcommunity.com/sharedfiles/filedetails/?id=1232503811

Also whenever i locked on a snowman it put my screen in the middle of the map and i couldn't move my screen.
http://steamcommunity.com/sharedfiles/filedetails/?id=1232475307

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  Patchnotes 12/15/2017
Posted by: Brassx - 12-15-2017, 08:27 PM - Forum: Server Patchnotes - Replies (2)

Changes

  • You now re-spawn after 30 seconds during a snowman destruction round. (If you haven't used a certain amount of snowballs already)
  • Loot orbs now get planted to the ground and are obtainable from touching them.
  • During the Santa Snowball fight, everyone with a score of 120 or higher will now get a chance at the unique drops.
  • Santa now has a 0.5 second attack cooldown when switching aggro.
  • Santa's/Snowmen's snowballs are now tinted red (forgot to mention)
  • Increased the 'lock on' animation speed during Snowman Destruction Rounds.

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  insert meme here
Posted by: Eclipse - 12-15-2017, 05:12 PM - Forum: Shit Posting - No Replies



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  Patchnotes 12/14/2017
Posted by: Brassx - 12-15-2017, 03:17 AM - Forum: Server Patchnotes - Replies (3)

Changes

  • Santa Fight (Lobby)
    • Snowball damage is now based on your throw power. Full power = full damage and full points per hit.
    • Santa's HP has been reduced to 750 per person vs 800 per person.
  • Snowman Destruction Rounds should now happen AT LEAST once a map.

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  Eso Bug
Posted by: SP1D3RP1G - 12-14-2017, 07:31 PM - Forum: Bug Reports - Replies (3)

The space ship things don't take damage when you shoot them, so if you zap someone it's a guaranteed kill.

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  Coins don't get sorted by rarity properly.
Posted by: Fuzzy 'Mc-Cones' Mcnomnoms - 12-13-2017, 10:19 PM - Forum: Bug Reports - Replies (3)

When you sort coins by rarity, they're sorted by the starting rarity of ordinary, not by what they are currently. Mine are currently primordial but still sitting beside the low grade stuff. I'd post pics but I'm lazy and it takes work.

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  Buff Jihads Please
Posted by: Terran - 12-13-2017, 08:33 PM - Forum: Suggestions - Replies (5)

They kill the Traitor and take their round! They should be decent!

I jihaded beside Tobias and only did barely half his life in damage, and jihads always suck!

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  I'm not bringing Politics in here, so you don't either
Posted by: Terran - 12-13-2017, 07:01 PM - Forum: Off Topic - Replies (13)

But what the fuck?
Look at the following images and tell me if you see something wrong, please.
DON'T BRING POLITICAL OR RACIST BULLSHIT IN HERE, THIS IS ABOUT GOOGLE, NOT WHAT IS IN THE IMAGES.

NOW HERE'S THE REAL BIG WHAT THE FUCK
Why if you google American Inventors in English you get 9/12 black people first page...
But googling it in Dutch brings up White People!?

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  Make it so you can respawn during snowman rounds.
Posted by: DangerLoliakacantclutch - 12-13-2017, 02:33 AM - Forum: Suggestions - Replies (1)

Nothing is more disappointing than accidentally falling off the edge of the map and having to sit there to respawn while the minigame is happening.

also maybe sprint? (Nivendo's suggestion)

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