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  Mother Mallum
Posted by: Kuro - 07-04-2016, 03:33 AM - Forum: General - Replies (4)

Props to the guys who understood the reference.

I've tried the new event multiple times, was the first to beat it, and have beaten it twice, and I think I've got a general strategy down.

Here's two videos of the boss fight, one is a near win the other is my second win (sort of due to a bug). It's pretty worth doing, especially for the loot. Failing gives you a cooldown for 2 minutes 30 seconds between attempts, winning gives you a sizable loot every 24 hours.

If you decide to take up the challenge, do whats most natural to you, use your favorite type of gun it. Except the umpty, I tried it with an umpty and it did incredibly low damage very slowly, DO NOT USE AN UMPTY.







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  Just did the boss fight. Took a video of how he works.
Posted by: Fuzzy 'Mc-Cones' Mcnomnoms - 07-04-2016, 12:37 AM - Forum: General - Replies (9)

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  Can we please remove TTT_Lockout/Remove the power-ups?
Posted by: Terran - 07-03-2016, 11:57 PM - Forum: General - Replies (6)

So, I know that a lot of people enjoy this map. The low gravity is a neat mechanic, its fun to play on, but for TTT, and especially mini-games, it is -severely- imbalanced. On the map, there spawns two power-ups: A shield that restores all lost HP and boosts you to 200HP that respawns every 3 or so minutes (So, its re-usable), and a "Cloaking" power-up that looks quite close to a Cloak device.

So, basically, if those power-ups were removed I'd be OK with it, but it is NOT fair that someone can get 200 HP as many times as they want so long as they camp a spot. This imbalances normal AND mini-games.

I understand that I complained and got gravity crystals nerfed on the map (So that you couldn't fly up insanely high), and I -DO- like the map, but the power-ups are stupid. People KOS for the "Cloaking" or RDM if someone gets the shield.

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  Jihad sounds
Posted by: Revs - 07-03-2016, 07:59 PM - Forum: Suggestions - Replies (1)

I think terrans scream should be the new jihad sound. 10/10 will jihad every t round

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  Funny Worm spawns
Posted by: Kuro - 07-03-2016, 07:52 PM - Forum: General - Replies (4)

If you have em, post them here.

Image
Image
Image

Funny fact, I was killed 2 seconds after taking each other these pictures.


Image

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  Link the beasts Member app "updated"
Posted by: Link the beast - 07-03-2016, 07:41 PM - Forum: Denied - Replies (10)

Age: 17

Steam Name(Current): Link the beast

Time played on servers?(!time username to check): 250

Where did you hear about this server?: my friend told that this server was cool and I played ever since

Have you ever been banned and why?:no

Why do you want to join?: I would love to be apart of the community

Referred by:

Additional Details:

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  WORM ROUNDS
Posted by: Terran - 07-03-2016, 06:58 PM - Forum: Suggestions - Replies (6)

Everyone spawns with a high-mobility Spoon.

Worms randomly appear client-side, and you can pick them up. If you don't have the quest, then you'll get XP for getting a worm. This would be fun!

For more advanced stuff, you could be able to dig in random red geographical patches for a chance to spawn a worm. (Digging with your spoon). These spots would move around like a king-in-the-hill thing.

Also, can I get my gift packages for level 61 :D

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  Patchnotes 7/3/2016
Posted by: Brassx - 07-03-2016, 03:05 PM - Forum: Server Patchnotes - Replies (13)

Additions
•There is a strange new Character on the Lobby. They seem to want more experienced players to help them with something. If you are Level 25+, be sure to speak to them!
•The reward system for this uses an experiemental new loot system where I have a 'rare' loot table, and a 'common' loot table. It first tries to drop something from the rare table, if nothing drops it will choose a random item from the common table (all same rarity).
This system means that odds like 1/64 ACTUALLY mean 1 in 64. (The current system for opening crates/event rewards just keeps re-rolling infintely until an item 'drops'. Giving rarer items multiple chances to drop, thus making them actually less rare (this is intentional))
•Added a new Equip slot to the Loadout, along with new items to equip there. (top secret)
•Added a Donator Badge that is automatically given to those that have donated 50 dollars or more. This badge automatically levels up as you donate (showing +1, +2, etc), and gets progressively harder to level. This is a purely cosmetic collectors item.
•The seal of the Djinn now shows up in the Coinshop to equip.

Changes
•The +10 Bloodfury's base weapon firerate has been increased.
•The bloodfury's +10 unique suffix has been removed to be re-used later on for another weapon.
(The reasoning is that the bloodfury is already plenty powerful with it's unique trait. This suffix would be better suited to a new weapon in the future. However that doesn't mean I wont think of/add a new suffix to it that would work better with it's trait. This new suffix would be auto-applied to all existing bloodfury)
•Enhanced and Accessory Crates have been removed from the Coinshop.
•The Sealed Djinn's Discarded loot wish has been changed:
-It will now give you random assorted loot, with ONE random tradeable expired seasonal crate, and a more slim-chance for a unique item only obtainable from this wish(1 in 10).
•The last prayer's final form now has a 1 in 2 chance to Ricochet
•The candy cane deagle has been changed:
-It now has a chance to 'over freeze' when the suffix activates, freezing the gun which makes you unable to shoot for x amount of seconds.
-The ice now lasts 8-13 seconds.
-100% of the damage is negated in ice now.
-Friends can safely shoot the frozen person to unfreeze them quicker
•As your Level increases, the amount of Gift Packages will scale to your level, and come in less than 5 levels.(at 45+ you will get the reward once a level)
•The balls in Bouncing Mayhem rounds now disappear after 8 total bounces.

Fixes
•Fixed inspect animations
•Fixed Last Prayer Ricochet Damage
•Arrows can now damage other Entities besides players(props, npcs, etc).

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  Rare M16= Legendary key bug
Posted by: D3F4ULT - 07-03-2016, 07:13 AM - Forum: Bug Reports - Replies (2)

I found a bug on Cyrene where you can trade in a Kaiju m16 and it would go towards a Legendary Key
http://images.akamai.steamusercontent.com/ugc/271722299887088141/1C6A1C9A61A189C8F0395E7E875014DCA90FDA07/

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  For those "Solo Bosses"/A.I Fights
Posted by: Terran - 07-03-2016, 02:44 AM - Forum: Suggestions - Replies (6)

I was thinking, wouldn't it be fun if we could challenge Gregg or similar types again? Let's say you pay a coin/ruby entry-fee, and if you win, you get either double or triple what you paid, crates, etc. If you lose, you get nothing. Maybe an achievement for "Beat a solo boss X times in a row"? The more times that you beat him, the stronger he could get, with more HP, or forcing standard weapons only?

New badges! New achievements! A new way to get cool stuff for the potentially-new equipment slot!

Yes yes yes no?

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