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[BUFF] Shotgun
Forum: Buffs, Nerfs, and changes.
Last Post: Excel
3 hours ago
» Replies: 1
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Default SG's are a bit po...
Forum: Suggestions
Last Post: Danger
11-15-2024, 06:35 PM
» Replies: 28
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A Tier between Legendary ...
Forum: Suggestions
Last Post: Terran
10-26-2024, 11:02 PM
» Replies: 43
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Dylansonfire Member Appli...
Forum: Denied
Last Post: Not John Smith
10-25-2024, 12:08 AM
» Replies: 21
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Selling bellum
Forum: General
Last Post: Terran
10-21-2024, 04:45 AM
» Replies: 5
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Member Application for th...
Forum: Denied
Last Post: Not John Smith
10-10-2024, 09:32 PM
» Replies: 6
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Re;Application Of The Clo...
Forum: Denied
Last Post: Not John Smith
10-07-2024, 03:10 PM
» Replies: 7
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Noctt's reapplication
Forum: Approved
Last Post: Not John Smith
10-07-2024, 03:08 PM
» Replies: 14
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Spoder Member application
Forum: Approved
Last Post: Not John Smith
10-07-2024, 03:07 PM
» Replies: 17
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perm ban appeal
Forum: Unbanned
Last Post: Not John Smith
09-26-2024, 06:52 PM
» Replies: 1
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KillJoy - Members Application |
Posted by: KillJoy - 12-02-2020, 01:32 PM - Forum: Denied
- Replies (20)
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Age: 21
Steam Name(Current): KillJoy
Time played on servers?: 58 hours
Where did you hear about this server?: My buddy WhyTryDadddy Introduced me to it after I realized moat was garb
Have you ever been banned and why?: nope
Why do you want to join?: I'm a fan of seeing the same players on everyday and the dailies/pass system is fun. I also enjoy the trading/shop system as well.
Referred by: WhyTryGuy
Additional Details: I've been an avid player of TTT for a long time now and always got deeply involved in the communities. There was a ttt server back in the day which only has a facebook group left to show of it. Link Here ----> (https://www.facebook.com/feralwolfgaming). I loved seeing the same people and talking to them everyday which is what I have been trying to make time to do here now. Since I have irl responsibilities, it's hard to gain xp finish passes or be on actively. This is the only server I play on tbh and I don't mind not finishing the passes.
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Buff / Change Frostburns |
Posted by: FaolanXFiltiarn - 12-02-2020, 12:52 PM - Forum: Buffs, Nerfs, and changes.
- Replies (6)
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Right now the Frostburn gun, which is relatively difficult to get compared to some other guns, is often enough worse than a lot of primordials. It can't automatically fire, the charge up time for the special ability is slow, and you can only proc one of the effects at a time.
Of course, I have a couple of ideas regarding changes/buffs that could be made to the weapon.
1. Speed up the charging time for the special ability and potentially change the key for it. You could also add the option to charge both abilities at once, on a separate key, but make that option slower than charging just one ability at a time.
2. Give the gun a way to make it automatic whether it be a separate mode from the one where you can charge the abilities, like with the megalodon rifles different modes, or creating a key to charge the ability like with the bows. If you did this one, you could also make it so that charging the ability depends on which gun was fired last and remove it's ability to shoot both at once.
3. When you do shoot both guns at once, you could keep the firing mode the same but have the ability to charge them both at the same time but with the same charge rate as normal considering it's not an automatic gun and it already charges pretty slowly.
4. Buff the damage of the abilities to make up for the slow charge rate and lack of automatic firing.
That's all I have to say/suggest, hopefully you find this to be a worthwhile thought and take it into consideration, at least.
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Ruastin: Membership Application |
Posted by: Ruastin - 12-01-2020, 03:30 AM - Forum: Approved
- Replies (31)
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Age: 26
Steam Name(Current): Ruastin
Time played on servers?(!time username to check):
Your play time for FRG IoD is 8 Hours 51 Minutes 50 Seconds
Your play time for FRG Asylum is 0 Hours 32 Minutes 59 Seconds
Your play time for Zombie Survival is 0 Hours 0 Minute 0 Second
Your play time for Trouble in Terrorist Town is 172 Hours 48 Minutes 9 Seconds
Your play time for FRG Event is 4 Hours 9 Minutes 51 Seconds
Your play time for FRG Survive is 7 Hours 7 Minutes 3 Seconds
Your play time for FRG Lobby is 98 Hours 58 Minutes 15 Seconds
Your play time for FRG Boss Rush is 0 Hours 0 Minute 0 Second
Your play time for Base Game mode is 0 Hours 0 Minute 0 Second
Where did you hear about this server?: Tarrasque introduced me about 3-4 years ago, after the fall of NTG, I was lost on what to do and came back at the start of October this year for fun and decided to stay
Have you ever been banned and why?: Not that I can recall
Why do you want to join?: Honestly this server is the most fun i've had on Gmod in a long time, it was getting stale just playing TTT over and over so to have option to do different things in the same server is amazing as well as the fact that there are so many helpful people. Anytime I feel lost in what to do or keep someone is always there to lend assistance or advice and not just scoff at you for not knowing anything
Additional Details: None that I can note
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LazyLiger ®™ - Membership Application |
Posted by: LazyLiger ®™ - 11-30-2020, 02:44 AM - Forum: Approved
- Replies (9)
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Age: 21
Steam Name(Current): LazyLiger ®™
Time played on servers?(!time username to check): 527 hours
Where did you hear about this server?: A strange place called NTG
Have you ever been banned and why?: Nope
Why do you want to join?: I've been playing on the server for a while and the community is good, so it would be nice to become member
Referred by: N/A
Additional Details: I've been playing ttt for a long time and FRG has been enjoyable.
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Jaceper - Membership+ Application pt2 |
Posted by: Jaceper - 11-26-2020, 06:42 AM - Forum: Denied
- Replies (1)
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Steam Name(Current): Jaceper
Age: 16
Current Rank: Member
Have you ever been banned and why: I've gotten karma banned a few times
Why would you like to be promoted?: I've gotten more active recently and will sometime be on with no staff or member+ and I want to pitch in
Why do you think we should promote you?: I know the rules well and I am confidant in my ability to enforce them, I have used ULX in the past and can be proficient with it
Do you have any administrative experience: I was a Moderator for a couple years on a now defunct vanilla TTT server, "Skyz Gaming"
Do you agree to FRG's policy on applications(yes or no): Yes
(By agreeing above you are agreeing that you understand you are not entitled to said promotion, and that we have all rights to deny or approve the application
for any reason we see fit, you agree to not stir up any trouble if the application outcome is not your desired outcome.
Failing to abide by this can result in a full demote, or perma-denial.)
Additional Details: I've been working on my behavior that has cause issues in the past.
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Jek - Membership Application |
Posted by: Jek - 11-25-2020, 11:06 PM - Forum: Approved
- Replies (13)
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Age: 22
Steam Name(Current): Jek
Time played on servers?(!time username to check):
Your play time for FRG IoD is 16 Hours 29 Minutes 15 Seconds
Your play time for FRG Asylum is 0 Hours 0 Minute 0 Second
Your play time for Zombie Survival is 0 Hours 0 Minute 0 Second
Your play time for Trouble in Terrorist Town is 100 Hours 30 Minutes 49 Seconds
Your play time for FRG Event is 7 Hours 16 Minutes 23 Seconds
Your play time for FRG Survive is 7 Hours 7 Minutes 34 Seconds
Your play time for FRG Lobby is 102 Hours 17 Minutes 28 Seconds
Your play time for FRG Boss Rush is 0 Hours 0 Minute 0 Second
Your play time for Base Gamemode is 0 Hours 0 Minute 0 Second
Where did you hear about this server?: Friend from Velk told me about it
Have you ever been banned and why?: No
Why do you want to join?: Fun server with unique guns, events are fun for me, and I really like the people that play on here. Aside from that I figured I hang out here enough that I might as well apply.
Referred by: Plush
Additional Details: No?
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Small Rework of Tier I-III Chest acquisition. |
Posted by: Nyte - 11-25-2020, 06:49 PM - Forum: Suggestions
- Replies (4)
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The current way that the chests are acquired is the following.
Run 1 of the monthly pass every Tier I Chest is a Tier I Chest and every Tier II Chest is a Tier II Chest.
Run 2 of the monthly pass Tier I Chests have a 20% chance of becoming Tier II Chests and Tier II Chests have a 10% chance of becoming Tier III Chests.
Run 3 of the monthly pass Tier I Chests have a 20% chance of becoming Tier II Chests and Tier II Chests have a 10% chance of becoming Tier III Chests.
My proposal is to make it the following:
Run 1 of the monthly pass Tier I Chests have a 10% chance of becoming Tier II Chests and Tier II Chests have a 5% chance of becoming Tier III Chests.
Run 2 of the monthly pass Tier I Chests have a 20% chance of becoming Tier II Chests AND a 5% Chance of becoming Tier III. Tier II Chests have a 10% chance of becoming Tier III Chests.
Run 3 of the monthly pass Tier I Chests have a 30% chance of becoming Tier II Chests AND a 10% Chance of becoming Tier III. Tier II Chests have a 15% chance of becoming Tier III Chests.
You get the gist. I feel like it'd be a more fun way of doing it as it would further reward re-runs of the pass and make every level a lot more exciting than they currently are.
EDIT: Some justification as to why I suggest changing even the first pass: I believe that it'd just make the pass more exciting at all times, instead of only from the 2nd completion onwards. A lot of people don't have time for multiple completions and it would probably be more fun for them to have a bit of spicy RNG in there. Not to mention the people doing 3rd pass+ getting some actual linear progression instead of... well, nothing.
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Kill Quest Difficulty |
Posted by: Zarox - 11-22-2020, 06:21 AM - Forum: Suggestions
- Replies (10)
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The purpose of this post is to show the evolution of the way challenge scrolls have changed over the almost three years they have been added and how it has changed TTT at FRG. I want to talk about three main things in this post; How challenge scrolls work, updates that have affected scrolls, and my opinions on how I think scrolls can be handled slightly differently.
On February 16th, 2018 FRG added what I believe to be one of the most important updates in its lifetime[1]. This update added the Challenge scrolls to the server of varying difficulties. Soon after the expert and professional scrolls were added. It was an exciting time to see MicroBoss And The Community complete the first expert or Alex Summers completing the first Professional Scroll. These events were exciting to almost everyone on the server and for months after the addition of scrolls many people wanted to see the loot drop it even went as far as every scroll from all difficulties was posted in #general until the much-needed #scrolls was added.
The way challenge scrolls work is when you use a scroll you are given a challenge and after you complete that challenge you receive another until you have done enough challenges to satisfy the difficulty of the scroll you used. The challenges that you can expect to encounter are; Kill Quest, Word Scramble, Riddles, Collection, and Sliding Puzzle [2]. Once you finished a scroll you received a chest that rewards you based on the difficulty of the scroll that you completed. Of the quests, I think it could be unanimously decided that Kill Quests are the biggest deal when it comes to scrolls. It is the most common quest and it not only affects the player completing the scroll but it is dependent on the other players in TTT also. The Kill Quests require you to use varying weapons and get kills with a specific base weapon or tier. The combination of these two allowed kill quests to have about 50 different varying challenges that pushed players out of their comfort zone and made them use different tiers and guns[3]. This was a big challenge and it often defined how long and if you even decided to complete that challenge scroll.
FRG updates quite frequently and it is always a big deal the community bands together in excitement everyone hops in General voice chat and there may be some spam in the text chats. One occurrence of this is when Crafting was added to the server on 06/23/2019 [5]. Crafting added two traits that had the ability to help you with the kill quest. The first of the two being the Gilded and Half-Gilded traits. These traits allowed you to double the reward you received from getting a kill on your challenge scrolls. Many players of the community loved this idea as it allowed them to get weapons that improved their time to complete a scroll if they so happened to be able to get a hold of a gilded or half gilded weapon that aligned with their kill quest. Overall I think gilded was an amazing addition at this time and many others would say so too, but with the addition of gilded weapons and a small change that was added on 12/12/2019 the way some people do their kill quest entirely [6]. This small update added a new element to kill quest, when you get a kill with a weapon that is not of the tier or base weapon you would be rewarded half credit. This change allowed players the ability to create gilded weapons of their favorite guns and tiers and be awarded a full kill credit without the use of the tier specified in the kill challenge.
With all of that said I think it can be compounded into my opinions on the matter. When challenge scrolls were added they were new fun and gave great loot what was there not to love and it still holds up today you get challenges that give you a reason to play TTT and it keeps players on the server for longer. A problem I think has arisen from updates and additions to FRG since scrolls were added. This problem is the so-called gilded “sweat weapons” that have the ability to be crafted have taken away from the difficulty of a kill challange. These weapons take the challenge out of challenge scrolls because the most common and most diverse quest is no longer different and unique between every scroll. Before the addition of half kill credit, you were forced to use weapons that were different. That was the intention of the kill quest to push players onto a different weapon and challenge them to get those kills with it. Unfortunately, this diversity of weapons and tiers is no longer needed once you obtain a strong weapon(often gilded). I do not think this should be the case. I do not want to see kill quests to devolve down into superweapons being the only way people complete them. It is no longer a challenge in a challenge scroll to use one of your best possible weapons to complete a kill challenge with relative ease. I would like to make a note that I am not opposed to superweapons in the server, the crafting system has allowed players to spend many hours leveling and attempting to make such strong weapons. It is a great long term system that lets players set long term goals and achieve them, but these items should not be used to strip what is suppose to be the challenge in challenge scrolls. I would like to propose a change that will bring back some challenge to the difficult Kill Quests. In the higher difficulties Scrolls, specifically Expert and Professional should not give half credit for using a weapon of a different type. Kill quest should not just be seen as a suggestion in the difficult scrolls. You would still be allowed to complete kill challenges in lower difficulty scrolls, but this would allow the difficult scrolls to be just that, actually difficult.
I know nostalgia trumps all emotions but I would like to see the more difficult challenge scrolls to have an ounce of excitement they use to had like when they were first being completed. I feel if we make them more difficult it will be more hype and rewarding when someone completes an Expert or Professional scroll.
Do you think that Kill quests are in a good place with gilded weapons? Are challenge scrolls too easy, too hard, or just right? If you think scrolls are too easy or hard how would you change them to be easier/harder?
[1] https://frg.gg/forums/showthread.php?tid=6436
[2] https://forerunner-gaming.fandom.com/wiki/Challenge_Scrolls
[3] https://forerunner-gaming.fandom.com/wiki/Kill_Quest
[4] https://forerunnergaming.org/forums/showthread.php?tid=8588
[5] Forerunner, Gamming, Discord, #changelogs 12/12/2019
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