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TTT unban request
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  Some suggested maps II
Posted by: Khaine - 10-12-2020, 08:09 PM - Forum: Map Submissions - Replies (1)

Here are two maps that I think would be great to add to the map pool.

Im not sure how you test the maps, but how I tested them was spawning 30 bots shooting M16s running around.
Both maps stayed over 100+ FPS

What do you guys think?

Map 1 : mu_museum https://steamcommunity.com/sharedfiles/filedetails/?id=1429729227

Map 2 : ttt_scpfoundation https://steamcommunity.com/sharedfiles/filedetails/?id=961750011

Map 2 is a cleaner, more optimized version then the one I suggested before.

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  New
Posted by: Schlanta Claus - 10-12-2020, 09:10 AM - Forum: Introductions - Replies (5)

Hello, my name is schleep and I am new to this server, it is my first time on here and so far from what I have seen it is so awesome
Please say hi if u see me in game and help me as I am unsure on how to do most lobby things Heart

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  ttt_vegas_casino
Posted by: Moz - 10-10-2020, 05:02 AM - Forum: Map Submissions - Replies (2)

Some pics

Fairly big map that players can navigate, its got 2-3 floors and is pretty open, but I still somewhat secluded

Link: https://steamcommunity.com/sharedfiles/filedetails/?id=2013589768

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  Third person for pve/lobby content?
Posted by: Prismo - 10-10-2020, 01:40 AM - Forum: Suggestions - Replies (3)

Pvp its probably busted for viewing, but for pve? i think it would be cool to see my char. Smile

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  Weapon Expert Quest Bug
Posted by: Excel - 10-10-2020, 12:26 AM - Forum: Bug Reports - Replies (1)

Basically theres a quest called weapons expert, which has 6 stages to it, each stage you have to get 15 kills with a certain weapon type, i'm on Stage 5 out of 6 and now I'm supposed to use AUGs to get kills. I killed at least 6 people in the past few rounds, then when I did !quest to check progress it said I had no kills. This happened as well last night with rifle kills, then I kept killing after opening and the kills started counting. I believe the bug is that it doesnt start counting until I do !quest. Whereas I shouldnt need to do !quest each time a stage is done.

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  Split Damage between PVP/PVE
Posted by: Prismo - 10-09-2020, 11:49 PM - Forum: Suggestions - Replies (1)

Coming from World of Warcraft They used to do this lovley back in MoP where pvp gear would be pvp oriented and have pvp stat/buffs... while pve had their version. I dont think we would need to go to the extent of making whole new items/values, but maybe keeping the damage value the same across the board right now as they stand and then componentizing pve damage separately and having it be scaled up by a %+. Smile

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  Zombie Mask & Pirate Hat Do not Display
Posted by: Prismo - 10-09-2020, 11:14 PM - Forum: Bug Reports - No Replies

These 2 items do not display a icon in the inventory nor do they display on the character when equipped, Also doesn't have edit settings when equipped in coinshop.

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  Buff / change miserys end
Posted by: ZombieNinja975 - 10-09-2020, 10:08 PM - Forum: Buffs, Nerfs, and changes. - No Replies

Its a very cool godlike, with unique neat traits, but it feels underwhelming. With how it charges, TTT or events, you typically only ever get the buff when its too late or not needed. I think theres a few different things it could use

- Lower the amount it takes to charge, one good essance absorb should be enough (can have longer cooldown for absorb, that starts after the buff wears off

-Make it show that it's full, then manually start the buff

-Increase the base clip size (Maybe)

-Increase speed of the essences coming to the gun

Please add anything else you think it could use, its way too cool to be so underwhelming

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  Why do you play FRG?
Posted by: Black Knight - 10-09-2020, 07:36 AM - Forum: General - Replies (11)

It's as simple as it sounds I'm curious to see why people play on FRG.

Personally I play because I've invested too much time into it and feel committed to sticking around

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  Sky to Void Modpack
Posted by: The Black Parade - 10-08-2020, 08:54 PM - Forum: Other Games - Replies (3)

Hey, wanted to let you know that I've made a modpack for Minecraft and released a beta version.

This is a very ambitious project to add exploration in skyblock. Players must bridge to islands and complete quests, help NPCs and trade with them, kill custom enemies and bosses, and much more!


What's in right now/what's planned includes:
30/50+ islands to discover
500+ Quests
125 Mods


This is also a monument-style map, so there is an end goal to complete (although not entirely implemented as the modpack is not finished).
If you want to discuss more about it or have any questions, join my Discord: https://discord.gg/UJ926y3


Read much more information on the CurseForge page! https://www.curseforge.com/minecraft/modpacks/sky-to-void-beta

I recommend downloading off of the Twitch Launcher. Use these filters to find it
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Here's a few screenshots:

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