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[BUFF] Shotgun
Forum: Buffs, Nerfs, and changes.
Last Post: Excel
Yesterday, 02:43 PM
» Replies: 1
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Default SG's are a bit po...
Forum: Suggestions
Last Post: Danger
11-15-2024, 06:35 PM
» Replies: 28
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A Tier between Legendary ...
Forum: Suggestions
Last Post: Terran
10-26-2024, 11:02 PM
» Replies: 43
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Dylansonfire Member Appli...
Forum: Denied
Last Post: Not John Smith
10-25-2024, 12:08 AM
» Replies: 21
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Selling bellum
Forum: General
Last Post: Terran
10-21-2024, 04:45 AM
» Replies: 5
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Member Application for th...
Forum: Denied
Last Post: Not John Smith
10-10-2024, 09:32 PM
» Replies: 6
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Re;Application Of The Clo...
Forum: Denied
Last Post: Not John Smith
10-07-2024, 03:10 PM
» Replies: 7
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Noctt's reapplication
Forum: Approved
Last Post: Not John Smith
10-07-2024, 03:08 PM
» Replies: 14
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Spoder Member application
Forum: Approved
Last Post: Not John Smith
10-07-2024, 03:07 PM
» Replies: 17
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perm ban appeal
Forum: Unbanned
Last Post: Not John Smith
09-26-2024, 06:52 PM
» Replies: 1
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Cerberus_Guard - Membership Application |
Posted by: Cerberus_Guard - 08-31-2020, 10:45 PM - Forum: Approved
- Replies (4)
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Age: 17
Steam Name(Current): Cerberus_Guard
Time played on servers?(!time username to check): 66 Hours
Where did you hear about this server?: Came upon it after a friend told me about a fun ttt server that had cool custom loot.
Have you ever been banned and why?: No
Why do you want to join?: i have been a member of the community for a bit now and wanna truly join the server and the people who make the server possible
Referred by:
Additional Details:
Keep doing what you guys do and making the server fun to play during this sh*t times.
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Françoise Appledelhi | Racism / Targeted RDM |
Posted by: ❤ Clairebear ❤ - 08-31-2020, 06:10 AM - Forum: Resolved
- Replies (7)
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Steam Name of Offending Player(s): Françoise Appledelhi
Steam ID of Offending Player(s): STEAM_0:0:28467572
Map the event happened on: Abandoned Mall
Date of event: 8/31/2020 ~ 2:00 AM
What Happened?: Francoise used the word monkey to refer to players in a derogatory way, referred to a Mexican as a "border hopper", and he would periodically make jokes about killing blacks / greeting his "fellow whites". he also harassed me after I said that he should know better than to try and RDM Ragnar like he was.
Witnesses: https://steamcommunity.com/sharedfiles/filedetails/?id=2215159471
Evidence: Since it all happened in voice chat I don't have concrete evidence, however witness accounts will likely align with my description.
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Phrot - Mem+ Application |
Posted by: Phrot - 08-29-2020, 12:46 AM - Forum: Approved
- Replies (2)
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Steam Name(Current): Phrot
Age: 18
Current Rank: Member
Have you ever been banned and why: Nope
Why would you like to be promoted?: I personally would like to be promoted because I am always looking for more to do, and I am usually online when a mem+ is needed and I feel like I could fill that spot if needed.
Why do you think we should promote you?: I feel like I am trustworthy enough to take on a relatively simple position such as member+ and I believe people think I would not abuse my powers like certain members+.
Do you have any administrative experience: Yes I do on multiple other TTT servers (I hate having to mention them but pluto and moat).
Do you agree to FRG's policy on applications(yes or no): Yes
Additional Details: nah
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Spin2Win Sealed Djinn |
Posted by: cloudy rippah - 08-26-2020, 02:47 AM - Forum: Suggestions
- Replies (2)
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I feel as if the Sealed Djinn should be added to spin2win. Not many people really do spin2win at all and sealed djinn isn't too pricey but its a little more enticing. The flashback is already on the spin2win so I see no reason why sealed djinn can't be. That's really the whole suggestion I don't see any downsides to adding it but maybe there is one? I don't know spin2win is just kind of bland right now and people dont do it much, i feel like if the sealed djinn is added to it more people will do it and i can get more money from jackpots
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Randall Member+ App |
Posted by: cloudy rippah - 08-22-2020, 12:31 AM - Forum: Denied
- Replies (2)
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Steam Name(Current): Randall
Age: 18
Current Rank: Member
Have you ever been banned and why: Nope.
Why would you like to be promoted?: I'm a old player, not too old though, started playing back in 2017, and have seen the server grow into something amazing. I'd like to help out with simple RDM reports, and I'd like to help support this server in however many ways I can. I was a little toxic back in 2017 but when I came back a year ago I had no problems with anyone. This continues to stand today I don't really have beef with anyone however there are a few people that annoy me of course, but I don't intend on doing anything bad or causing problems with them. I believe I should become a member+ to help out with the server, and I haven't been warned, slayed, or banned before so I have a clean slate.
Why do you think we should promote you?: I've been playing for a decent amount of time, have always and will always like this server, and I want to give back and be able to help out with dealing with RDM reports, and slaying people if they need to be. I will not let Member+ get to my head and act like I'm a big shot just because I got Member+. I would also love for the newer players to have someone to look up to and ask questions of. I like helping new players and I try to be fair to everyone and stay unbiased.
Do you have any administrative experience: Plenty, I've been basically every rank you can name on a GMOD server before. I've been owner a few times, have been super-admin, have been admin multiple times, moderator, senior moderator, super moderator, basically any rank that any server can come up with. Usually most of these are just custom ranks though. I've also been head-moderator, head-admin, head of staff, and co-owner, I know nothing about coding but I know a great deal about how to deal with others when in an administrative or staff position. I'd like to help people out and I know that member+ is a good start for that.
Do you agree to FRG's policy on applications(yes or no): Yes
(By agreeing above you are agreeing that you understand you are not entitled to said promotion, and that we have all rights to deny or approve the application
for any reason we see fit, you agree to not stir up any trouble if the application outcome is not your desired outcome.
Failing to abide by this can result in a full demote, or perma-denial.)
Additional Details: I try not to be an asshole or make anyone unhappy but that can happen every now and then unintentionally. I've had 2 people before unfriend me for being annoying but that was never ill mannered and I was never trying to be rude to them. I also have apologized to those people. I know I only came back about a week or two ago by the way, but these take a while to be accepted and I plan on being active from now on. Despite how my college is about to start it is online so I should have a decent amount of time to play.
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Screeching noise plays every time i shoot |
Posted by: Obfuscate - 08-19-2020, 12:23 AM - Forum: Bug Reports
- Replies (6)
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Every time I shoot or use a melee weapon this earrape screeching noise plays. It makes the same noise when other players shoot. I dont know how to fix it or what is causing it.
video-https://youtu.be/kI8acU42yZQ
Doesnt happen in the lobby
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All Godlike extinct suggestions |
Posted by: TJ1524 - 08-18-2020, 12:03 AM - Forum: Suggestions
- Replies (5)
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Current extincts:
Ascultone - Extended ability (Shoots more beams)
Bloodweep - New ability (Throws projectile skull)
Candy Cane Deagle - New ability + Extended ability (Snowman)
D9 Railgun - Extended ability (Shoot through walls)
Daybreak - Extended ability (Sun gains a few more things)
Eleos - Extended ability (Beam heals, shot held increase)
Megalodon - Extended ability (More sharks)
Tartarus - Extended ability (Extra effect on beam)
Thrakos - Extended ability (Extra effect on lightning)
Rules:
- I will not choose stats to buff or take stats into consideration meaning if a gun four shots and getting even 1% more to damage makes it a three shot, I won't be suggesting anything like that.
- I will try not to make their effects crazier than what we have now, unless they're more of an unused gun.
- Every extinct will most likely get extended abilities, as there's very few that get additional abilities.
- Only godlikes are considered at the moment. It's unlikely that weapons like Starlight, Rag or Deimos will be allowed to extinct.
- Things that use combination to get better items will try to be balanced on par with it's combined outcome
Godlikes
- Aezurth - Less chance to burn out, can't burn out under a certain amount. Projectiles and props are also effected.
- Anarchic Godsword - Charges faster and the ice cube won't let it's target move their mouse at all. When someone is iced, your other weapons reload their clip.
- Archeron's Obscurity - Speed up animation of turning back. Charge up to three saws.
- Avian Godsword - Increases the minimum for the random damage. Prevents self harm.
- Barbaric Godsword - Does 90% damage, but uses most of the charges. Left click charges it by 30%.
- Blackdeath - Can put exotic/extinct weapons in and use their abilities. Doesn't pick up zodiac sign from the gun. Minor (maybe 5%) decreases to proc chance of all traits of the weapon inside.
- Bloodsurge - Half cool down on TP. Every time you TP, it heals you 10 HP. While the TP ball is traveling, you take reduced damage.
- Caliburn - Increase the buffs and decrease duration. The egg that drops on kills now gives a couple of seconds of the circle buffs to who ever picks them up.
- Cerberus - The less hp you have, the more damage and speed you have, but you lose jump height. If it's dark enough, kills refills clip.
- Crystal Synergizer - Honestly couldn't come up with a good suggestion on this one. I know that anything we do to it will be broken, be it another slot or the upgrade to crystals we're looking for.
- Conqueror's Judgement - Anyone who gets hit with the sonic headshot thing is marked with a special proc. If they are killed while they have this with any weapon, their body will cause another shockwave instead of forced headshot
- Dark Matter - The spikes can be seen and hurt anyone near the person. Sometimes the spike remains up for a little bit longer to break the circle pattern. Add another pattern for the spike to choose so that it spawns in the front and back so you have to strafe to not take damage.
- Deathbringer0 - Increase the acceleration of ball. Breaking them apart resets the speed. Make melee mode have a chance to swing out it's proc like flereous (straight ahead if not targeted on someone, increasing in speed too). If the straight one is broken, the smallest version of the balls that go out in random directions like shrapnel.
- Djinn Crystal - Unlikely chance to instead do the mammon ult and have it use most of the remaining apr. When it happens, they don't heal you.
- Elneith - It gains the ability to work like valignatr (shoot till prompt) and the sun ball that act as a cluster grenade, Right click has a chance to not consume some of the shots.
- Ender of Dreams - If the beam is damaging someone for a certain amount of time, it will spawn an OBC on them.
- Epilogue - Since the splitting is situational, I'd personally prefer if anyone behind them had a 10% chance to die if they get hit. If extinct Nexus is equipped, it gains linking.
- Ferno - Charging and cooldown are reduced. Switching into this weapon shoots out the fire tornado. This tornado bounces off walls once or twice.
- Finality - The ball lasts longer and you can command it to stay in place, follow a target or start following the player again.
- Flereous - Prevents the damage from swing in right click mode. Gains power wheel, which you'll hold your reload button and move your mouse onto the one you want to select before pressing right click. It would look like this: https://imgur.com/a/ex6FQwe
- Frost - Charging and cooldown are reduced. Chance to naturally shoot out it's spike trail.
- Glaedr - Everytime something triggers the lingering effect, it refreshes the amount of time it's up for.
- Grimiore of Bloodwynd - You have no fall damage for a certain amount of time after exiting the area
- Grimiore of Igneous - Anyone standing in the circle is slowed down while its casting
- Grimiore of Manes - Healing cap removed.
- Hellfire - You can now leave a fire landmine to inflict pheonix. Can put it on a wall similar to tripwire. While using fire and aiming down, you'll negate fall damage by 40%, but no floating effect.
- Infested Kunais - There's no cooldown on tracking. Kunais will eventually come back to you automatically after long amount of time.
- Jolly Grenade Mod - DQ this one for now. There's no redeeming factors for this anymore. Needs to be updated to current grenades before ever considering extinct. Unless you wanted to make it so you wield like 20 grenades at the start.
- Misery's End - Add an effect, additional max health. Keep a portion of the buff for the rest of the round (It basically already does this with clip). Reduce how much is needed.
- Morningstar - Snowman will provide more buffs frequently. When the snowman is shot, it reflects some damage back. When the person with the snowman is shot, the head can also ice them when attacking back. Reduce cooldown to like a minute.
- Muninn's Fate - Active reload gives some ammo on successful quick reload. Bird back to 70 damage. Can accelerate the bird.
- Nephthys - If the person dies while being effected by the skulls, it will refresh and spread to anyone near them. You can toggle between spreading it or not with E. If your flashlight is on someone who has skulls proced, they will do more damage.
- Nexus Repeater - Linking also proced from damaging the holder of nexus (instead of only procing when shooting someone). If extinct Epilogue is equipped, it gains the splitting effect.
- Ocular - You gain the ammo that it drains. You have increased damage while an orb is on someone.
- Oculus - You gain the ammo that it drains. You have damage reduction while an orb is on someone.
- Onuris - If the ball bounces and is near the player (think like the player has to catch it), it will orbit around them.
- Ophiuchus - Two separate choices on this one. Either it can also have the other non-focused abilities at a reduced proc chance, or enhances the focused ability (Abyss: The more you consecutively shoot, the better chance of procing the balls. Devour: On kill, has the echoshot ability and gains haste for a couple seconds. Void: Extends the time required before taking major damage, while in Void, your health regens up to 40.)
- Sagacious Godsword - Heals more, and delays the health drain effect. Also leaves you at 110 instead of 100 if maxed.
- Sand Gauntlet - Has a true melee attack. Dust stays in the air for a little bit basically turning into a smoke grenade, and blurs their vision for a couple of seconds after leaving it.
- Scepter of the Forest - After getting a kill, you're able to trigger homing balls that behave like Oxy's ball breath.
- Scylla - Add a chance to toss rocks from your gun. While a wave is out, you can shoot through it to create balls sometimes that act like kraken's spit.
- Shadowstrike - Bolts penetrate. It shoots 3 bolts like the plasma cutter from Dead Space where it shoots out 3 horizontally or switch to 3 vertically.
- Shurikens - Double jump + extra wall hops.
- Snowball - Applies any random Christmas trait on hit. Charge throw faster and infinite ammo.
- Soul Catcher - Can we just exinct this for stats increase? An ability won't exist for this for a long time.
- Soulfury - Give it a power up after pressing a button after every swing at the right time to keep powering up the sword, like in Nero's Exceed in Devil May Cry 5.
- Staff of Osiris - Gains ult after 2 kills in TTT. Gives buffs depending on how many bodies the sphere touches. I don't know if we can apply the monthly condition, but I would also like it if it revived bodies as zombies on T rounds
- Tathenen - Ghost can now see names and is faster and less slippery. Ghost has it's own things to collect while moving around for random effects (Highlight a random person for the rest of the round, Ghost is invincible, Severly reduced host damage while ghost is up (Maybe an average clip does like 20% of your health) Beebee also suggested for something simplier that the ghost instead just marks the person you effect with 50% more damage from the user of the ghost.
- The Fool's World - Anyone who enters the bubble loses a quater of their current ammo. Although this was discussed for normal extinct, why not give it bonus speed for crouching through extinct. Shield pushes anyone away when it disappears.
- Tormented Demise - After activating the infinite ammo, you can activate it again to go juggernaut, which gives you various buffs and sets your health to 150 while constantly decreasing it eventually leaving you with one health in 15 seconds. (Basically like flereous)
- Tormented Desolation - After activating the infinite ammo, you can activate it again to go juggernaut, which gives you various buffs and sets your health to 150 while constantly decreasing it eventually leaving you with one health in 15 seconds. (Basically like flereous)
- Tormented Oblivion - After activating the infinite ammo, you can activate it again to go juggernaut, which gives you various buffs and sets your health to 150 while constantly decreasing it eventually leaving you with one health in 15 seconds. (Basically like flereous)
- Trident of the Sea - Swim faster in the water and the water balls are powered up in the water. Tentacle now attacks in a circle around itself upon someone standing near it
- Whirlwind - When the stationary wind ends, it pushes them up in a direction. If they hit a wall, it deals a lot of damage. The longer you are scoped, the more accuracy increase for the next shot.
Godlike/Exotics
- Azuredge - Every time you kill someone, it increases the balls damage and proc chance. Every kill increases the damage and removes 5 seconds off of the cooldown, but taking damage decreases it back.
- Bloodfury - Chance is lowered so it's more likely to stack. The more you proc it, the heavier and further gravity gets towards props.
- Esoteric - If the player with the bees dies, the remaining ones circles around the owner waiting for the next person the eso holder shoots.
- Eveningstar - The ice shard pattern is fixed to the corners of a pentagon. If enough ice shards attach to the person, they also get iced until they're broken.
- First Prayer - The bullets have a chance to explode on the surface they richochet off of dealing damage to anyone near it. Low damage. Every time they richochet, the bullets increase in damage. I know it was a bug, but I liked the richochet switch weapon to use the procs thing.
- Last Prayer - The bullets explode on the surface they richochet off of dealing damage to anyone near it. High damage. Every time they richochet, the bullets increase in damage.
- Oracle - Full shield around the player (Think smaller Plasma Shield).
- Snow globe - You can throw it and it's a sticky grenade that can be picked up. The longer someones in, the less mobility they have which eventually nearly immobilizing them. Player can pick it up and drop it to stop it from sticking on them.
- Valignatir - When the sun is out, you can press e on a location and it will start to move to it.
I also had ideas for two extincts zodiac signs:
Extinct sign: Basically like a cave story gun. Every time you damage someone, your weapon gains experience for the round, where 100 damage would be one level up to level 3. If you are damaged, you would lose exp (like 20 damage would level you down by one).
Level 1 is normal gun
Level 2 is increase lowest stat by x amount, or any random trait (minus damage to weapon type)
Level 3 is increase highest stat, gives natural double shoot, or holiday trait.
Extinct sign: Increased deploy speed, switching weapons increases reload speed for a couple of seconds. Also gives back a percent of the swapped weapon's clip back.
My goal is to get a few of these added, and now I'm demanding you to criticize your three favorite weapons.
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Online Users |
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