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Milk Member+ app
Forum: Approved
Last Post: john
03-28-2026, 10:10 PM
» Replies: 1
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TTT Killcard Art Submissi...
Forum: Suggestions
Last Post: Shadow_man43
03-26-2026, 04:24 AM
» Replies: 36
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ThugHunterDotCom - Member...
Forum: Approved
Last Post: john
03-18-2026, 01:11 AM
» Replies: 7
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Mother Goose Unban Reques...
Forum: Unbanned
Last Post: john
03-14-2026, 12:32 AM
» Replies: 1
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(Chunks) - Membership App...
Forum: Approved
Last Post: John
02-28-2026, 05:50 AM
» Replies: 10
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Trait Tier List?
Forum: General
Last Post: Terran
02-27-2026, 05:10 PM
» Replies: 1
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honest take guys hope u l...
Forum: General
Last Post: Tarrasque
02-19-2026, 01:15 AM
» Replies: 2
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Dominator _k2022 - Member...
Forum: Denied
Last Post: Brassx
02-13-2026, 01:29 PM
» Replies: 1
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Member+ Application
Forum: Approved
Last Post: John
02-12-2026, 11:49 PM
» Replies: 1
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bellybuttonlover6 Member ...
Forum: Approved
Last Post: John
02-08-2026, 04:33 AM
» Replies: 8
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| Forum Statistics |
Members: 4,597,
Latest member: RED,
Forum threads: 9,100,
Forum posts: 75,189,
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| Petition to Balance Knives |
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Posted by: Terran - 12-15-2014, 06:53 PM - Forum: General
- Replies (22)
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Knives are bullshit. We all know that. However, Brass had a GREAT idea to balance them. Knives will ONLY one hit kill if you stab someone in the back! This means you can "Watch" someone, and they can't instantly pull a knife and kill you. They'll still be stealthy weapons.
WOULD THIS BE A GOOD THING? Vote now!
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| Patchnotes 12/15/2014 |
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Posted by: Brassx - 12-15-2014, 02:21 PM - Forum: Server Patchnotes
- Replies (1)
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•Added search options to the in-game marketviewer.
•There's a cooldown between opening/searching and going to new pages in the market to reduce the load on the website.
•Resized various accessories in the coinshop.
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| 24/7 sandraider server. |
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Posted by: McNuggie - 12-15-2014, 02:23 AM - Forum: Suggestions
- Replies (36)
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Lets just get over it; everyone loves sandraider. A break from serious ttt, and have some fun with cars
Made a new "Server 6" which is a 24/7 sandraider server.
Everyone will love it. I'd pay money to see it happen.
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| may as well make another |
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Posted by: McNuggie - 12-15-2014, 01:24 AM - Forum: Introductions
- Replies (1)
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I got approved for private beta, played a lil bit, but haven't played for a while, and I'm back.
It's cool to see all the familiar and non familiar faces here!
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| In-Game Market |
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Posted by: fanc typh - 12-14-2014, 09:28 PM - Forum: General
- Replies (7)
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I added then removed an M16 from the market in-game, and now the M16 is gone. May this be fixed? This might cause future problems.
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| Maximus3131's Introduction |
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Posted by: Maximus3131 [TRADING] - 12-14-2014, 09:12 PM - Forum: Introductions
- Replies (7)
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Hey guys its Maximus here,
Don't really know what to put here, so, hi everyone.
I hope FRG is as fun as the previous servers.
I'll enjoy playing with my friends and getting to know new people.
See you guys on the server! :3
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| Patchnotes 12/14/2014 |
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Posted by: Brassx - 12-14-2014, 09:05 PM - Forum: Server Patchnotes
- Replies (2)
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•Added an in-game marketplace viewer. Coded completely separate than the one on the forums, but functions very similar. It's pretty cool, because loading the marketplace and all of that have NO strain on the server, because it doesn't come from the server! . It gets sent straight to you from the webserver, so that's pretty handy.
Access it via the button in your inventory, the console command 'br_open_market' or !market.
Still on the TODO list is adding a search to it.
•Fixed trading dead people while alive.
•Fixed some ULX menu bugs.
•Fixed various other bugs.
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