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Trait Tier List?
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| gun suggestion: bloodlust |
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Posted by: Crypt2c - 12-19-2014, 09:02 AM - Forum: Suggestions
- Replies (12)
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I'm thinking of a huge with pretty good stats. Its suffix would be "every time you deal a killing blow with this gun, you gain 15% increased movement speed and 15% damage, with damage stacking up to 75% and speed capping at 30 for 10 seconds. Each time a stack is applied, the 10 seconds are refreshed. When the buff wears off, the user is healed for 20hp per stack, and reloading removes all stacks.
Too complicated or do you guys like the idea?
Thinking of calling it bloodlust
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| Patchnotes 12/19/2014 |
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Posted by: Brassx - 12-19-2014, 07:13 AM - Forum: Server Patchnotes
- Replies (13)
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•Nighthawk now has a perma-trait(meaning it will always spawn with it), which makes the final bullet in the clip deal extra damage.
•Minor description changes.
•All marketplace fees are now added to a global prize pool that will be used in giveaways lateron.
•Fixed stat display bug on forums.
•Fixed ULX permissions.
•Fixed various bugs.
•Added a quality filter to the marketplace located on the webserver ( forerunnergaming.org/forums/market.php )
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| Prop traits |
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Posted by: Bottle4 - 12-17-2014, 08:13 PM - Forum: Suggestions
- Replies (16)
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Now most of us know about prop-suffixex - that chance to shoot watermelon or something towards a player & kill them like a bowling ball takes out a pin.
Now, instead of having that OPAF thingy, let's replace it with a prop-trait:
ALWAYS SHOOTS PROPS
But
There are differences:
1. Only one type of prop is shot
2. These are small props: bottles, hamburgers, SMALL donuts, cans, chinese food boxes - such thingies!
3. They do the exact same damage as the bullet from the gun would.
4. They dissapear in less than 5 seconds.
It's basically a cosmetic trait to make your gun feel better.
There's also a variant for the props to do their own damage & not use the bullet ones, but It will most likely screw hard - a situation where you somehow get a sniper that shoots cans that do 20 DMG is underpowered, but on a shotgun, there are over 10 pellets - atleast 200 DMG! So I suggest they're basically cosmetics.
Or, y'know, could have normal watermelon-shooting prop-suffixes with a chance to insta-prop-kill someone.
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