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  Ruby Shrine debate.
Posted by: Brassx - 04-27-2020, 06:49 PM - Forum: General - Replies (43)

Things seem pretty split on if the Ruby shrine were to exist. On one side I get flak for it ever existing, on the other side I get flak for it being removed.

I say we use this thread to debate it's existence, so we can have the info and points people bring up all in one place.


First off, to answer the question: Is it pay2win?

Yes it is to an extent, but It's on the same levels of pay2win as any other donator perks we have. We NEED donator perks to survive. It's a simple fact. And the shrine Is just a lot more exciting overall compared to the other donator options, it's high risk high reward, and people see godlikes come from it and freak out.

However, consider:

  • Things you get from it aren't really any better than things F2P players can get. Especially when factoring crafting, and how 6 trait stacked prims will most likely be better than anything you get from the shrine at this point.
  • On a ruby spent to 'good' item ratio, it's around the same as crates, but way more extreme at times.
  • Donators can buy ruby crates for cheap, and spend a long time rolling and rolling, and eventually get a godlike that way. Probably spending the same amount, if not less, than the amount they'd spend on shrine to proc an item (not even guaranteed to be a godlike).
  • They can buy runes, and sell them on the market for guaranteed coins over a longer period of time. That is guaranteed to make them profit, much more profit than shrine or any crates would most likely bring them for ruby to coin ratios.
Shrine is a glorified crate. It's akin to donators buying crates via rubies, and rolling them, with fewer steps. They would spend the same, if not MORE rubies on shrine than any crate, but spend less time going for an item because using the shrine is much faster than opening 2k crates.


There's no denying our donator perks already are very lacking compared to other servers, especially ones that sell tradeable currency directly (which inflates currency a ton), the question is how far is too far. For me personally, I don't think the ruby shrine is really too extreme, as an idea. Especially when I look at other servers, with more players, who have blatant pay2win shops, but still maintain a larger playerbase than us. Why don't players care about that? NTG was like that, and it wasn't really a problem. But for the shrine, I'm just worried people with no self control will spend more than they can afford on it, or regret doing it. (Though they have to go through multiple waivers/warnings to even access it)

Debate away, I'll clear up any misconceptions as I see them.

EDIT:
Keep in mind, challenge scroll reward chests were removed from shrine, as were scrolls.

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  [Buff] Extincts
Posted by: Vhoxel - 04-26-2020, 02:08 PM - Forum: Buffs, Nerfs, and changes. - Replies (14)

First of all, Terran is a poopy head.

We all know nobody actually uses extincts a lot due to their constellation effects being mediocre besides Sagittarius.

By nerfing sag, it'll just end up with no one using it at all. Instead, what we should do is buff the other ones so they can actually be viable.

Now you might be asking, Voxl u fat gae y not just turn sag like aries make it so u hav 2 swap guns 2 get buf??

Have you guys actually tried to use Wicked/Aries? Shit's so much of a chore I'd rather just use another weapon over them. Nobody has the time to swap weapons and swap back mid gunfight to get the buffs.

Aquarius: Land swimming is now permanent. Water cube is removed for better visibility. Mobility buff is removed.

Pisces: Water gush no longer deals damage to the user but still pushes them around and has a lower cooldown. Water walking gives increased mobility. After recently being water gushed, the user will take significantly reduced fall damage until they hit the ground.

Gemini: Actually the only constellation besides sag that I feel is in a pretty good spot. Channeling the activation key for 2-3 seconds while the clone is active will swap you and the clone's location. (Channeling will make allow it to be a good tool to confuse people while not making it a get out of jail free card.)

Aries: The defensive part of the buffs becomes permanent (slow and proc resist), headshot damage and clip buff is kept as it is.

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  selling lego m16 cata
Posted by: big mike - 04-25-2020, 02:44 AM - Forum: Trading - Replies (5)

im banned from the discord so i post here

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  Kain | Membership Application
Posted by: Khaine - 04-25-2020, 12:35 AM - Forum: Approved - Replies (7)

Age:22

Steam Name(Current): Kain

Time played on servers?: ~57 Hours On TTT ~46 Hours in the Lobby

Where did you hear about this server?: Back when it was started in NTG

Have you ever been banned and why?: Not here

Why do you want to join?: TTT has always been a favorite pass-time of mine, and NTG was a great place to start, now FRG will fill that void.

Referred by: Terran

Additional Details:

Might Kinda look bare-bones but
Discord : @Akane#2401
Steam Profile : https://steamcommunity.com/id/brotherwolf199/
Might be too soon to apply, being new-old here and nobody remembering. But Think Positive

Thank You For Reading

~ Kain

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  Soul Harvest & Music Kits
Posted by: Khaine - 04-25-2020, 12:12 AM - Forum: Suggestions - Replies (4)

Hello, I wanted to share an Idea I had in the shower, I'm not sure if it has been either implemented / thought about before so sorry if it is a re-post of something.


First Idea: Soul Harvest

Basically stat-trak kill count concept from CS:GO, many things can be optimized for this.
Only tracks rightful kills "certainly"
Can be seen in :

  • Melee Items
  • Primary
  • Secondary
  • Possibly in some Nades


After a set amount of kills, it could reward the player with the following:
  • Low-Tier Weapons
  • Experience
  • Coins
  • Scroll



Stats reset after being traded, even a possible new rune to reset kills without issue.
Crafted or Dropped either or.



Second Idea: Music Kits

Another concept from CS:GO, the music kit.
Basically some music will play on the follow terms:
  • Pre-Round (New Map After MapVote) ~ 30 sec Grace Time
  • Pre-Round (Normal) ~ 5-10 sec Grace Time
  • Death (From Any Object) ~ 3-5 sec Grace Time
  • Death (From Event Object) ~ 3-5 sec Grace Time
  • Post-Round (Normal) ~ 10-15 sec Grace Time
  • Post-Round (Map Ended, Mapvote in Place) ~ 20-30 sec Grace Time


Items will be merged with coinshop.
Players can suggest new music kits.
Music kits could be tradable and dropped from any event.
Make sure that copyright wont shut it down, and that it is legal to use said tracks

Third Idea: Lobby Radio

Basically describes itself. I know the ambience of lobby is nice, but a radio would be cool, possible a jukebox idea.
Players can pay to add in a track of their favorite song. Maybe.
Again too, Make sure that copyright wont shut it down, and that it is legal to use said tracks..

Anyway TLDR, I hope for feedback. Sorry again if any of these have been posted before.

Thanks for Reading

~Kain

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  Arrogant Swami - Discord Unban Appeal
Posted by: Arrogant Swami - 04-24-2020, 11:23 PM - Forum: Unbanned - Replies (10)

Steam Name (Current): Arrogant Swami

Steam Name (During incident): Arrogant Swami

Steam ID: it was discord : Arrogant Swami#6040

Name of staff you were banned by: i have no idea

Length of the ban: perm

Would you like your ban shortened or repealed?: repealed

Reason for ban: i think it was because i sent a link to my discord server

Did you commit the actions stated in the ban reason?: yes i did

What really happened?: i sent my discord server link to forerunner server and got banned.

Additional details: i think i should've got a warning or something less of a perm.

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  Bring back random chance minigames
Posted by: Tango(SCRUB) - 04-24-2020, 07:49 PM - Forum: Suggestions - Replies (10)

I honestly don't get why they left in the first place, but I honest to God miss playing an obc round or playing any sort of event round, I guess some people didn't enjoy them, but I felt like they brought uniqueness to FRG. Just playing and having the chance to relax and score some loot after a sweaty traitor round to get some cool unique loot like obc pet or seeing a dragon egg after a dragon round on gm_headlong. Can we please re enable random minigames

Also if you disagree with this, can you post on why, I'm just curious no hate at all.

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  Swapping crystals in synergizer is really buggy
Posted by: Terran - 04-24-2020, 04:19 PM - Forum: Bug Reports - Replies (2)

I have to reload my inventory after taking crystals out of it if I want to put new ones in, the whole process takes something like 30-40 seconds which is just miserable.

Can we just have preset crystal loadouts in it?

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  Bloodweep Change/Buff (Because I use it)
Posted by: Terran - 04-24-2020, 03:35 PM - Forum: Suggestions - Replies (5)

The melee is really pointless, because it has a DoT that only does anything if you, well, melee them. Which is really silly, since its a slow-damaging, healing DOT. If it was a gun it'd be amazing, but as a melee? You go up, bonk someone, and then they kill you. You can't hit them and run away, the weapon has, like, almost no mobility.

Its just a really pointless suffix for a melee that doesn't do a lot. So, a few proposed changes:

Change it to if you get a kill with it, it heals you over time, so its more viable (ATM the heal/dot stops when they die of course, so if you just shoot em right away it does nothing)
Give it a special ability like maybe once per round you can throw a homing axe at someone that triggers the suffix 100%.
Or you can place some sort of temporary rune on your body that triggers healing sometimes if you get shot.

Or just take away the suffix and buff its stats idk its fun to use and I like it but it sucky sucks.

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  Sell wand
Posted by: Jesus Crust - 04-23-2020, 04:09 PM - Forum: Trading - Replies (4)

Sell wand I got some

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