Posts: 1,014
	Threads: 109
	Joined: Apr 2015
	
Reputation: 
12
	
	Time Played: 1,903.6 Hours
	Level: 558
	Rounds Played: 32,528
	
 
 
	
	
		Terran, it's easy for you, it's hard for us. No buff needed. Actually, this is my suggestion, why don't we have it where before the party is teleported to the labyrinth, the party leader can choose the difficulty of the map. Harder levels give better rewards, but easier levels give not as good rewards? Just an idea
	
	
	
Umpty Dumpty
