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This server sucks...
Forum: General
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Yesterday, 10:11 PM
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Tubby Anti-Social RDM and...
Forum: Resolved
Last Post: john
04-09-2026, 09:58 PM
» Replies: 1
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Milk Member+ app
Forum: Approved
Last Post: john
03-28-2026, 10:10 PM
» Replies: 1
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TTT Killcard Art Submissi...
Forum: Suggestions
Last Post: Shadow_man43
03-26-2026, 04:24 AM
» Replies: 36
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ThugHunterDotCom - Member...
Forum: Approved
Last Post: john
03-18-2026, 01:11 AM
» Replies: 7
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Mother Goose Unban Reques...
Forum: Unbanned
Last Post: john
03-14-2026, 12:32 AM
» Replies: 1
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(Chunks) - Membership App...
Forum: Approved
Last Post: John
02-28-2026, 05:50 AM
» Replies: 10
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Trait Tier List?
Forum: General
Last Post: Terran
02-27-2026, 05:10 PM
» Replies: 1
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honest take guys hope u l...
Forum: General
Last Post: Tarrasque
02-19-2026, 01:15 AM
» Replies: 2
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Dominator _k2022 - Member...
Forum: Denied
Last Post: Brassx
02-13-2026, 01:29 PM
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| Unban Request (Mystery) |
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Posted by: Tempus - 12-23-2019, 05:46 AM - Forum: Ban Upheld
- Replies (8)
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Steam Name (Current): Mystery
Steam Name (During incident): Mystery
Steam ID: 76561198078970590
Steam Profile Link: https://steamcommunity.com/profiles/76561198078970590/
Name of staff you were banned by: Moz
Length of the ban: 7 days
Would you like your ban shortened or repealed?: Renamed or Repealed, possibly shortened and more thoroughly explained (In 'Additional Details')
Reason for ban: 'Mass Rdm'
Did you commit the actions stated in the ban reason?: Well I wasn't informed about my ban and no staff would tell me until Eclipse messaged me about it, the first was accidental, the second was mostly intentional but not intended for that player (not justifying), the last 2 were entirely intentional.
What really happened?: as I explained above, I propkilled someone accidentally the first time, second time it was mostly accidental, the other two propkills were entirely intentional.
Additional details: I'd like to have my ban renamed to 'Mass Propkill' - 7 Days or 'Consistent RDM' - 7 Days, As I did not mass rdm.
(Not justifying my ban by this post, I would rather take a shot at being unbanned so I have something to do than do nothing for a entire week)
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| Terran and Mousey |
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Posted by: AP Steve - 12-23-2019, 05:39 AM - Forum: Resolved
- Replies (10)
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Steam Name of Offending Player(s):
Terran
Mousey
Steam ID of Offending Player(s):
STEAM_0:1:180957695
STEAM_0:1:26479329
Map the event happened on:
Dont know exactly hopefully someone can point it out through the recording
Date of event:
12/22/2019
What Happened?:
Terran was propblocking using a barrel and magneto stick for 1-2 minutes before I started recording and messaging Mousey why would he ever accomplice someone abusing an exploit within a small minigame.
Witnesses:
DONGERWEEED
Danger
soundcloud.
RagingDemon
THEFINALRICK
Evidence:
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| The Engraved trait "to affect" has set chances that don't vary |
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Posted by: Terran - 12-22-2019, 10:26 PM - Forum: Bug Reports
- Replies (2)
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So, it can have a 1 in 8 on Deagles or a 1 in 8 on a HUGE, which as one can guess, is very very unbalanced with Crafting. Two ways it can be changes is it can be kept a very high-chance to occur trait (i.e make deagles 1 in 2 to compensate for the 1 in 8 on a huge/galil), or make it like every other trait and have a more balanced chance (Like a 1 in 20-30 for huge).
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| I have an issue. |
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Posted by: Nyte - 12-22-2019, 06:08 AM - Forum: General
- Replies (25)
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There is no fucking way I'm alone on this. There has to be at least ONE other self aware gambler on this fucking server.
I have a problem and it keeps showing it's disgusting face in the form of a 50/50 addiction. I hate it and I don't want it.
Oh what's that I finally grinded up 50k? Wow that's halfway to 100k! If I just win a 50/50 I'll get there and then bank it.
Then 1 of 2 things happen. 1 I win and get 100k. So it stops there then? No because then I gamble that as well "Wow 200k is better than 100k".
Or 2 I lose and I think "Man I must get that 50k back that was a dumb gamble" so I take from my stashed coins. And I lose and I lose and I lose.
Over and over. It's a vicious cycle and I personally really struggle to break out of it. No high is ever good enough and every low leaves me more and more depressed.
I know to a non-addict this just sounds retarded. "Just quit you retard" and I do quit. For a day maybe 2. But then you get that feeling that you could have more, that you could double it all.
And It grows and it grows and it grows. It doesn't stop and it consumes you. I hate it and I don't want that looming presence when I'm just trying to have fun.
50/50 is toxic for people like me, and I just need to know if I am alone in this or if there are other people like me here.
I want a ban system for the 50/50 so that people like me don't have to get that itch anymore. It wasn't an issue prior to the implementation of the system and I want to go back to those days.
It really is wearing on me and I hate it.
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| Zeus' Hand trait nerf |
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Posted by: Ace - 12-22-2019, 01:38 AM - Forum: Buffs, Nerfs, and changes.
- Replies (10)
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To put it simply, this trait makes you literally stand perfectly still and cause minor aim punch. It is ridiculous that it can exist on crafted guns and becomes a free win proc that has no counter-play. It is extremely infuriating to go against knowing there is nothing you can do about it, and that they proc'd a 1/10 from a high rpm gun to make follow up shots braindead easy. I suggest it either make you move uncontrollably like it states. This way it still messes with the person proc'd by making them not know how they are gonna move so they miss shots and not be a guaranteed win.
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| The Swarm |
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Posted by: HeisenBurger - 12-22-2019, 12:21 AM - Forum: Suggestions
- Replies (3)
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Name is in progress
Godlike FNP45

Placeholder stats because if this does get added, brass would change them.
Accuracy: 20%
Damage: 22%
Firerate: 22%
Mobility: 10%
Stability: -50% (FNP has no recoil so this wont even be that bad)
Reload Speed: 15%
*Landing 3 shots on a target without missing spawns a couple orbs from the shooter that fly to the target, dealing X amount of damage and steals a percentage of their movement speed. If an orb kills someone, the next set of orbs does increased damage.
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| Xmas/Hot Potato Minigame Change |
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Posted by: Ghostly - 12-21-2019, 08:13 AM - Forum: Suggestions
- Replies (7)
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When you get hit by grenade and it switches to you give it a minimal time till detonation of 3 seconds so you could atleast attempt to throw and add some counter-play.
Alternatively or in addition make the playermodel flash with the bomb to let players know when the people holding nades are gonna blow, in addition to making it easier to see those with bombs.
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