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D boi jenkins purp rdming...
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IDEA dump - all of the FR...
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Rework Extinct system
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TTT Killcard Art Submissi...
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Monthlies / Bimonthlies
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Gilded reward chest givea...
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Dominator _k2022 - Member...
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Member + Application
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Pal TTT unban request
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Onuris |
Posted by: HeisenBurger - 07-01-2019, 06:01 AM - Forum: Buffs, Nerfs, and changes.
- Replies (10)
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So the Onuris is kind of, not really good. It's just an SG with 5 extra clip which only goes up to 25 for a gun with mediocre damage and very slow reload speed. Coupled with the fact that It has a proc that gets overshadowed by a lot of other procs like the fearful tier procs which don't rely on a slow ball to hit the player and has very slight differences in positive stats and half of the negative stats makes for a very underwhelming godlike. These days we get shit like literally any challenge scroll unique aside from the enigma and the molten tier too.
So I think it needs in buffs in these aspects (not all at once but just some negatives to consider)
- Reload speed is extremely slow, alongside a low mag count of 25 makes the gun feel very clunky since i'm constantly shooting my whole clip then spending a long time reloading and being vulnerable
- The proc is not great, it's just the same as fearful but you have to land the ball. And the ball itself is just a djinn ball that's slower than a djinn ball and just procs a short time of despair.
- The sg itself got hella nerfed so it's not really great as just as a gun.
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Oxylus's Pets are broken |
Posted by: Team A.U.T.S - 07-01-2019, 05:42 AM - Forum: Suggestions
- Replies (10)
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i would like to be able to equip BOTH Bumble Hornet and Horned Hornet JUST LIKE THE DRAGONS
since they are different there is no reason to not have them both equipped
if you make the argument that they have the same name, so do dragon.
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Birb's +Member app |
Posted by: Birbosa - 07-01-2019, 12:49 AM - Forum: Denied
- Replies (2)
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Steam Name(Current):Birb
Age:14 (june 17th birthday!)
Current Rank:Member
Have you ever been banned and why:a few times, first was me sleep deprived mistake and a repaid by having others join the server as i was banned for months, second was sleep deprived with Unpoke muting (lesson learned) and the others (i think) was just name change mid round
Why would you like to be promoted?: i want to help out with the server, and i personally would like to try out being a staff with all the responsibilities it holds.
Why do you think we should promote you?: i feel as if once i get the chance to try out being a staff, i will become a bigger part of the community and i want to be able to help others as a face of kindness on frg
Do you have any administrative experience: on discord yes, on gmod sort of(was not admin but helped out sometimes).
Do you agree to FRG's policy on applications(yes or no): of course yes, i just hope staff can make sure i do good (and tell me if i do bad)
(By agreeing above you are agreeing that you understand you are not entitled to said promotion, and that we have all rights to deny or approve the application
for any reason we see fit, you agree to not stir up any trouble if the application outcome is not your desired outcome.
Failing to abide by this can result in a full demote, or perma-denial.)
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Creating the New Lobby |
Posted by: The Black Parade - 07-01-2019, 12:03 AM - Forum: General
- Replies (3)
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Hello! I am creating the new Lobby. Creating a new version has been on my mind for a while, and Brass gave me the materials and information to create a brand new Lobby.
So to keep this thread short and simple, I've created a public Discord for anyone who is interested in seeing the development of Lobby, and also giving your suggestions and feedback on it.
https://discord.gg/MjWuhjw
More information can be found inside the Discord.
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Rune of Dismantling |
Posted by: Aleth - 06-30-2019, 10:10 PM - Forum: Suggestions
- Replies (3)
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A2 and I had an idea for a rune revolving around crafting. The rune would be the rune of dismantling, it'd be a legendary/prim drop from dailies, or maybe just a global drop, and would give you a 100% chance to succeed in getting the catalyst of your next dismantle.
Pretty simple idea that I think would be a nice addition
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The problem with T and D win dailies |
Posted by: gfkxj - 06-30-2019, 01:07 PM - Forum: Suggestions
- Replies (1)
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So there is currently an issue with players and Traitor and Detective wins.
The long and short of it is meta-gaming.
People want traitor wins so bad they will purposefully let themselves be turned into zombies or not shoot at zombies at all.
I literally had an argument where a player got rid of all of his weapons at the beginning of a round so he could get infected and not have to even attempt to fight the traitor he clearly saw infect him.
It does not stop there, if people really want to get det wins they will resort to killing themselves when infected to prevent from not only becoming a zombie which helps the traitors, but also not wanting to straight up lose the work for that round by now being considered a traitor.
If there was some way we could make it so being turned doesn't erase you being a detective, that would be nice, but really that still would not stop others from meta-gaming when needing t wins.
Personally I just don't like have them as dailies, it puts dets and ts in a scenario where as a player you now have to treat this as serious as possible to conserve your time and effort.
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Thoughts and Issues with Crafting |
Posted by: Beebee1303 - 06-30-2019, 09:32 AM - Forum: Suggestions
- Replies (1)
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First and above all else, fucking awesome job Brass. I appositely love this update and appreciate what you've put into this. The UI is fast, it is fun to gamble away a weapon to get sick traits on them, and I don't hate myself for doing that. I don't believe the chances, but thats rng being rng.
--------XP rates for overall level--------
This is all knowing that this should be a slow progression and a coin sink.
Also this is for Overall Level, this doesn't involve the progression through the tiers.
Xp rates are all over the place with catalyst crafting. The best xp to coins in the game is crafting ordinary tier, second best is tier 3, third is tier 4, and dead last is tier 5. Scrap is the most limiting factor when leveling up.
Tj did this math, thank you Tj for letting me use this without your permission. I just did the coin amount and scrap return.
Assuming scrap is selling for a clean 30 coins.
Ordinary: 1 exp, 5 scrap, 1 scrap return (Xp to scrap ratio 1/5)
Common: 1 exp, 5 scrap, 2 common fragments (No one uses this)
Uncommon: 1 exp, 10 scrap, 2 uncommon fragments (No one uses this)
Unlikely: 2 exp, 15 scrap, 2-4 scrap return, 2 unlikely fragments (Xp to scrap ratio 1/7.5)
Rare: 3 exp, 25 scrap, 4-6 scrap return, 2 rare frag, 1 unlikely frag (Xp to scrap ratio 1/8.3)
Legendary: 4 exp, 35 scrap, 6-8 scrap return, 1 legendary frag, 3 rare frag, 5 unlikely frag (Xp to scrap ratio 1/8.75)
48 exp
Ordinary: 48 exp, 240 scrap - 48 scrap return (7200 coins, 5760 with scrap return)
Common: 48 exp, 240 scrap, 96 common fragments (7200 coins)
Uncommon: 48 exp, 480 scrap, 96 uncommon fragments (14400 coins)
Unlikely: 48 exp, 360 scrap - 48-96 scrap return, 48 unlikely fragments (10800 coins, 9360 min, 7920 max)
Rare: 48 exp, 400 scrap - 64-96 scrap return, 32 rare frag, 16 unlikely frag (12000 coins, 10080 min, 9120 max)
Legendary: 48 exp, 420 scrap - 72-96 scrap return, 12 legendary frag, 36 rare frag, 60 unlikely frag (12600 coins, 10440 min, 9720 max)
For the most part, 1 XP is worth roughly 7.5 scrap. The outlier is ordinary tier.
Not only do you save the most amount of scrap, you spend the least amount of materials (No fragments). Yes you have to work twice as hard leveling up. But, it is highly cost effective being close to 50-100% than the other tiers and 100% consistent. On top of being in the cheapest crate, it also gives T/D rounds a lot, gives a lot of titles, and isn't uncommon to get a godlike. I sure as fuck know I aint getting a random T/D round for the next 3 months.
I'm asking for a straight nerf for ordinary tier, maybe we can throw a bone at the other competitors?
Here is my idea.
Nerf ordinary to .75 XP from 1 XP
Buff tier 4 and 5 max scrap by one, 4-7 and 6-9 respectively -They're using multiple
fragments having the same scrap to xp rates as unlikely while spending more fragments just feels bad crafting them. So I believe allowing the CHANCE to be SLIGHTLY closer scrap/XP than unlikely is alright.
From the table above
Unlikely- Max 7920
Rare- Max 8640
Legendary- Max 9360
Buff prim catalyst crafting to 10 XP from 5 XP. -This one really should be in, it is pretty rare to get a prim and it can't be massed enough to make it a good way to level up. It aint like the other tiers where you can fully expect another one to drop within 10 crates.
Kuro had the idea of when you reach a certain level you can't get XP from ordinary. I'm all for that too.
--------Crystals--------
I know why you have the level 10 there, to prevent low level crafting from making masterwork weapons. But they were so clunky before hitting level 10 and folks were just getting rid of them to have more room. True we were prepared for the update and had our banks full. But, it felt pretty shitty having to stare at the crystals and the first perk is just getting rid of them. Also felt like a dead perk, just like level 30.
My ideas
1. Allow anyone be able to decon crystals, level 10 perk change to "Allows you to craft some higher-end materials."
2. Have level 5 decon crystals and have the level 10 perk changed to the above.
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Outside of those current issues, Brass you did a great job. Thanks for all that you've done <3.
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Bloodsurge |
Posted by: wind - 06-29-2019, 11:53 PM - Forum: Buffs, Nerfs, and changes.
- Replies (9)
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1. The cooldown on teleport is currently 1 minute and that feels way to long i think something like 30 seconds would be a lot better for it.
2. The teleport also needs a countdown timer.
3. The base gun needs a small buff of accuracy and firerate but that is prob gonna happen already so.
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