Hi there Guest,  
Sign in here: Login through Steam



Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums

(Advanced Search)

Latest Threads
FRG DEADLOCK STREET BRAWL...
Forum: General
Last Post: pickle
01-30-2026, 10:33 PM
» Replies: 10
YO THIS LEMON GUN
Forum: General
Last Post: John
01-25-2026, 12:00 AM
» Replies: 5
crab appeal
Forum: Ban Upheld
Last Post: John
12-27-2025, 05:25 PM
» Replies: 1
2025 SECRET SANTA ($200+ ...
Forum: General
Last Post: Manzy
12-23-2025, 05:19 AM
» Replies: 75
Albert Wesker Unban Reque...
Forum: Unbanned
Last Post: John
12-09-2025, 04:47 AM
» Replies: 1
Partial discord unban v2
Forum: Unbanned
Last Post: John
11-30-2025, 04:27 AM
» Replies: 1
cheny unmute appeal
Forum: Unbanned
Last Post: John
11-02-2025, 09:56 PM
» Replies: 3
Thank you guys :)
Forum: Departures
Last Post: Malicious Player
10-08-2025, 06:44 PM
» Replies: 7
TTT Killcard Art Submissi...
Forum: Suggestions
Last Post: Mad King Blizzard
09-30-2025, 10:12 PM
» Replies: 33
Member Application
Forum: Approved
Last Post: John
09-24-2025, 01:27 AM
» Replies: 6

 
Forum Statistics

Members: 4,588,   Latest member: jacelovesyou,   Forum threads: 9,089,   Forum posts: 75,118,   Full Statistics


  Exotic Background Revert
Posted by: ghasT_T - 09-09-2018, 12:49 PM - Forum: Suggestions - Replies (8)

I miss the old yellow background. It stood out great and it matched well with the items associated with it. When it was changed to a weird rainbow background, I tolerated it but nowadays where everything glows and changes color, it lost it's sense of uniqueness. Just a simple change, and maybe have an option to enable / disable to rainbow if people still want it

Print this item

  Shoomez - Membership Application
Posted by: Shoomee - 09-09-2018, 03:46 AM - Forum: Approved - Replies (14)

Age: 18

Steam Name(Current): Shoomez

Time played on servers?(!time username to check): 101.98 Hours

Where did you hear about this server?: NTG, (Private Beta)

Have you ever been banned and why?: No

Why do you want to join?: Lots of my old friends play here and I've been having a great time reconnecting with everyone. It would be a pleasure to be a member of the community.

Referred by:

Additional Details: Initially played during private beta but was still tied up with NTG at the time. Was drawn back by friends playing here and I've been very impressed by all of the new content. It's really awesome seeing so much progress.

Print this item

  Selling 1 in 2.3 bloodweep and flereous
Posted by: ZombieNinja975 - 09-09-2018, 03:08 AM - Forum: Trading - Replies (3)

Looking at offers on 1 in 2.3 bloodweep of damnation. Looking for around 300k worth (not set in stone.) Will not accept pure, I like things that shoot

EDIT Also looking at offers on flereous

Print this item

  WTB good vectors
Posted by: Vhoxel - 09-09-2018, 01:54 AM - Forum: Trading - Replies (1)

I buy many good vectors, as long as they dont sucky i pay fat $$$, also earthbounds, will pay fattest $$$

Print this item

  Serenity [BUFF]
Posted by: hami - 09-09-2018, 12:44 AM - Forum: Buffs, Nerfs, and changes. - Replies (1)

Serenity isnt that bad but i feel like it should have better accuracy.

Its a semi automatic and I feel like it should be able to be used at long distances, also this would help with its trait to refill the ammo.

Another thing it could be buffed on is the stability, for being a high firerate semi automatic it should be just lowered a little bit.

Its only really viable for headshots and if the accuracy is going to be really bad then its not really reliable.

Just a slight buff would probably make this actually viable with its trait and the semi automatic side of it.

Print this item

  [BUFF/NERF/CHANGE] Megathread of Gun Suffix/Trait/ETC chances
Posted by: Terran - 09-08-2018, 11:15 PM - Forum: Buffs, Nerfs, and changes. - Replies (10)

So, (this is TOTALLY not because I just found a Bouncy gun), but for a long time a lot of chances have been bothering me on guns.

Deagles, Shotguns and Rifles are hard-locked; at 8, 6 and 6 respectively. But...Why? Shouldn't chance be a bit more random?

I've seen HUGES that are 1 in 40, P90s that are 1 in 25, M16's with 1 in 15, etc. Something doesn't feel right.

Why do I have a Mac10 with a 1 in 9 chance, or a Bizon with a 1 in 12, but guns like the aforementioned P90/M16/Deagle have way out of balance chances? M16's are a high-damage, slow firerate gun. Their chances shouldn't be so high.

If anyone has opinions, please, post them below. But I think some changes should be made. Of course, not a UNIVERSAL change. I.E: Doubleshoot should always have a worse chance than, say, a suffix.

Let's do some comparisons.

I have a Galil with 34 bullets. It has a 1 in 12 chance to trigger a proc. Extremely high firerate. On avg., it 33% of the clip should trigger 1x, in the span of a second.
I have a Deagle with 8 bullets. It has a 1 in 8 chance to trigger a proc. Low firerate. On average, 100% of the clip should trigger 1x, but it'll take a few seconds for the firerate.
I have an AUG with 28 bullets. It has a 1 in 11 chance to trigger a proc. Very high firerate. On average, 45% of the clip should trigger 1x, in about a second.
I have a Shotgun with 8 bullets. It has a 1 in 6 chance to trigger a proc. Very slow firerate. On average, 80% of the clip should trigger 1x, but it'll take multiple seconds.
I have an M16 with 20 bullets. It has a 1 in 10 chance to trigger a proc. Average firerate. On average, 50% of the clip should trigger 1x, but it'll take a few seconds.
I have an M1911 with 7 bullets. It has a 1 in 11 chance to trigger on proc. High firerate. On average, 130% of the clip should trigger 1x, taking a few seconds (ignoring reload).


Slow-firerate weapons just seem bummed, but low-clip weapons do, too. The absolute top-tier are things like Bizons, Mac10's and Galils, which are just incredible for triggering suffixes. But, at the lowest end you have Shotguns, Deagles, M16's especially, which just don't really benefit.

An example would be a 1 in 10 corrosion on an m16 would be next to pointless, but a 1 in 10 corrosion in an AUG (which only has 8 more bullets) would be great. I understand that's intended more-or-less, but some things are BUMMED.

HUGES, for example, suffer from incredibly low damage, incredibly high recoil and incredibly poor "Chances". Now, again, I know this is for BALANCE, but that doesn't mean its actually properly balanced. HUGEs just suck in general, and removing their "Triggers lots of suffixes but is a shit gun" really doesn't benefit them.

AUGS/Vectors have some of the best "Base gun" "stats" of anything, followed by a variety, but I feel like things just don't work out well.

Now, I do NOT want to see, like, 1 in 3 doubleshoot shotguns or something stupid, but shotguns could have a 1 in 3 chance for suffixes or something. Here's some proposed chances:

Shotgun: 1 in 3 for DoT suffixes/etc, 1 in 6 for Doubleshoot/etc.
Deagle: 1 in 4 for DoT/1 in 8 for Doubleshoot
M1911: 1 in 5 for DoT/1 in 10 for Doubleshoot

Just as a comparison. Any opinions? I'd like to know what people think. I'm tired of the "suffix" meta being dominated by the high-clip, high-firerate weapons (Except for some, like the P90)

Again, i.e my Heroic Galil has like, 40 bullets and a 1 in 12 chance, a Heroic Bizon has like 45 bullets and a 1 in 12, but a P90 has like 55 bullets and a...1 in 25? Doesn't make sense.

p.s here's a picture of my bouncy, buff chance pls?
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
SELFISHNESS BELOW

That M1911 has a 1 in 12 chance for a 1 in 9 clip, for a 20 damage ball. That's pretty bad tbh. Buff please?

Print this item

  Prumic - 4x (Mass) RDM and trolling
Posted by: Terran - 09-08-2018, 10:44 PM - Forum: Resolved - Replies (1)

Steam Name of Offending Player(s):

Steam ID of Offending Player(s): STEAM_0:0:138958339 03:48

Map the event happened on: de_sanic

Date of event: Sept 08th

What Happened?: He killed 4 people in one round, and replied to the reports with things like "ur a bitch". Then he left. I got Garrus on after to ban him, but since its only a week and this guy is 100% a troll and if he ever comes back it'll only be to troll, so I think he should be banned for good.

Witnesses: Omega Garrus, Jake1o, DONGERWEED, Faolan.

Evidence:
Image

Print this item

  Omnipotent guns disappearing
Posted by: ZombieNinja975 - 09-08-2018, 05:12 AM - Forum: Bug Reports - Replies (2)

Few days ago I traded msevil my omnipotent mac 10 of the phoenix, only to have her not recieve the gun but have it taken from my inventory.
Not really a big deal i thought, not too rare of a gun (just good scroll gun i liked.)
Didnt think much of it, until today I saw jerome drop a omnipotent mp5 of the phoenix and wanted it to replace said gun i lost.
Well, traded jerome and he gave it to me for free, only to find that this gun ALSO disappeared.
Weird, both same tier with phoenix. They just omnipotents so not a big deal on getting them back, but it is concerning to have both of the guns disappear, so hopefully this can lead to finding a reason why they disappaered, and preventing it from happening to others.

Print this item

  [Request] - Custom Map
Posted by: Terran - 09-08-2018, 01:05 AM - Forum: General - Replies (9)

If you've ever played the map 343 Guilty Spark for Halo: CE (The first Halo), I was hoping to see a map based on it.

The basic premise has the upper area being a heavily treed, foggy/marshy swamp area with plenty of vegetation and natural bridges. Deeper into the map, there's the entrance to an underground complex with a very large elevator to lead down into it, featuring a sort of catacomb-like design featuring large, unique rooms and hallways. Of course, I'm not talking about some sort of 1:1 recreation, but just the idea.

The map is way too large normally, but with some clever thinking and sliced up right, I think it could be super cool. Any takers? I'd try it myself but I'm so inexperienced that it'll take me years.

Just in-case anyone was thinking of making a cool map. Here's some screenshots!

https://www.google.com/search?q=343+guilty+spark+map+screenshots+halo+ce&client=firefox-b-ab&source=lnms&tbm=isch&sa=X&ved=0ahUKEwietarWmqrdAhUBN30KHdtGDOUQ_AUICigB&biw=1913&bih=941

Print this item

  [Gun] Entropy
Posted by: Bathory (She/They) - 09-08-2018, 12:53 AM - Forum: Suggestions - Replies (3)

So, a weapon that would change how it behaves every kill within a preset time based on last kill. (60s max imo, per charge decay, full charges lasts 3mins.)
It would either be a godlike or prim, randomly assigned weapontype (or just godlike w/ custom models, ie: 3 different options, rifle smg shotgun for basetype)
Every kill in X time from last kill, would increase the total bullets shot at once while splitting the damage per each of them. (so assume you got a rifle that did 100hs, kill one person and you suddenly shoot 2 bullets that do 50hs each.)

Entropy would have 2-3 times the orginal ammo capacity, as a stat that is rng'd when dropped. (due to consumption of ammo due to multiple ammo per shot during charge shots)
Each split bullet minus the orginal can proc a randomly chosen suffix/trait when a charge is acquired by killing another player.
Charge shots are additional shots, they take ammo and have to determine their accuracy

Charge 1:
Shoot 2 shots instead of one, each does half damage.
Random Debuff x1
Random suffix/trait x1

Charge 2:
Shoot 3 shots instead of one, each does a third of the damage.
Random Debuff x 2
Random suffix/trait x2

Charge 3:
Shoot 4 shots instead of one, each does a quarter of the damage.
Random Debuff x 3
Random suffix/trait x3



Debuffs effect stats, anything besides damage and ammo are able to be effected.

Donger, is this easier to understand.

Print this item

Online Users
There are currently 1170 online users. » 14 Member(s) | 1156 Guest(s)
Brassx , Chunks, CodFan2012, Copper Dragon, Coyote, D0ZZA, I Fear Leif, Jason Thorhees, lemon, Licky Licky Lachie, lightsiders, Mr.Potato, zeccep