Posted by: Man - 08-29-2018, 12:09 AM - Forum: Suggestions
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I know we just did a bank overhaul not too long ago. Considering we have sorting, could we have a search bar as well? It could probably run off of pretty much the same code, just not sort the guns, and highlight them instead. Here's a beautiful little example I made in paint.
Sometime tomorrow I'm leaving to go to Green Bay and I'm meeting my Aunt there and we're headin to Orlando for a vacation
I'll be gone from sometime tomorrow until sunday
Dunno if I really needed to make a post for this but I figured why not
I might still be on discord but don't expect me to be
Oh yeah
I'm from wisconsin so I can't wait for high temps
You can now Earn Challenge Scrolls by completing all of the daily challenges! There's a 25% chance for you to get a medium. Other than that you will get at least an easy scroll.
Reduced detective challenge target amounts.
Fixed various bugs related to the system.
Adjusted shotgun spread when moving.
Fixed various bugs with fishing, and adjusted rates of certain fish.
PM me for fishing access, I will hand out another ~10 or so for the time being. It will come out of closed beta in the next few days hopefully. I'm using this time to finish up some other things for it as well.
Event Name: Alienman
Boss Info: Player-Controlled, About 3 times the size of a normal Player.
Abilities: LazorGun (Shoots out VERY slow traveling high firerate projectiles that deal a lot of damage/hit. Wouldn't be op due to the speed of the projectiles but might want to balance the speed/damage ratio as not to lag the server)
Spawn Manhacks (Explains Itself, dunno how many tho that's up to testing)
Alien Probing (The Alien uses his ability and when he does a circle appears and where he aimed is the middle of the circle. After a short time the fires an AOE probe that is essentially
a death sentence. After being hit the player will die in x seconds/minutes)
Flashbang (Just a flashbang. I mean when you're flashed you dont really know if he's probing you or not and if the manhacks are close, hence why it would be an interesting addition.)
KN0CK0UTGR3N4D3 ( Alternative to the flashbang is a grenade that just stuns enemies hit and makes them unable to move for a short time, enough to set up a probing.)
Call Mothership (This is the ultimate and it's usable below 50% hp. It summons his ship which shots out lasers like a discoball. Don't know how strong it would be but hey sounds cool)
Chance to drop a misc item called: 4N4L PR0B3:
4N4L PR0B3: Shoots a silenced small blue bolt that forces the player hit to run for 5 seconds.
Event Details (this includes mobs, boss attacks, mob attacks, and specifics for the boss fight): the event starts by spawning a wave of zombies equal to the number of people in the server times 2 these will always be slow zombies. ~30 seconds after this wave hits the boss appears behind them and is accompanied by another wave of zombies the same as the first. The boss will spawn zombies that get progressively harder as his health gets lower. They progress like this - slow zombies (100-90% hp), hard hitting zombies (90-70% hp), fast zombies (70-50% hp), fast hard hitting zombies (50-40% hp), ghost zombies (40-30% hp), giant zombies (30-20% hp), giant fast zombies (20-0% hp) (details listed below). When the Zephrose is killed all zombies will die. Zephrose will have 3 attacks, a slow moving orb that does DoT on hit (most common), an AoE screech, and culling screech (this is how more zombies will be called in).
Unique drops: flesh-eater tier guns and a special pistol that can shoot the orbs
I was bored and felt very edgy, so i designed very edgy boss. Also because any minigame that isnt a boss round is ResidentSleeper.
Shadow Wolf
Boss is around the size of a human player
HP is between hunter and spider queen
-Skills-
Darkness: Low CD, low duration. Puts every player into a darkened state, lowering their general visibilty by a lot. They should be able to see the wolf only once its close enough to attack.
Shadow Dash: A quick dash which will put the wolf into an invisibility state and render him invincible for 5 second.
-Ultimate-
Howl of Terror: Only usable when under 40% hp. Will slow the movement speed of every player in the server by 30-40% for the rest of the fight. Usable only once.
Voices will be jammed like in hunter rounds.
A few players are selected to be guides (1 for every 8 players?). They are immune to the wolf's Darkness ability and can see it in its invisibility state but are not able to damage it.
Ammo is limited and needs to be collected from loot boxes.
No health regeneration besides orb will be available.
-Rewards-
If boss wins: Boss gets 5-6 drops, top 3 damage will get 1-2 drops, top10 and boss get gift packages
If players win: Top 1-3 get 3-4 drops, top 4-10 will get 1-2 drops, top10 and boss get gift packages
Drops can range from coins to crates and a 1/216 chance an the unique prim.
Let me know who wants one. If you want one just reply here as I have no access to steam till I get a new computer. Also Brassx tell me what you want your card to be as the owner gets the first card. I will post cards here as they get done and hopefully they’ll be collectible in game XD
The first set of cards has been finished!
I will continue to update this post as I finish Cards.