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Default SG's are a bit po...
Forum: Suggestions
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11-15-2024, 06:35 PM
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A Tier between Legendary ...
Forum: Suggestions
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Dylansonfire Member Appli...
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Selling bellum
Forum: General
Last Post: Terran
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Member Application for th...
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Last Post: Not John Smith
10-10-2024, 09:32 PM
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Re;Application Of The Clo...
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Last Post: Not John Smith
10-07-2024, 03:10 PM
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Noctt's reapplication
Forum: Approved
Last Post: Not John Smith
10-07-2024, 03:08 PM
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Spoder Member application
Forum: Approved
Last Post: Not John Smith
10-07-2024, 03:07 PM
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perm ban appeal
Forum: Unbanned
Last Post: Not John Smith
09-26-2024, 06:52 PM
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Chromosome godlike
Forum: Suggestions
Last Post: Terran
09-24-2024, 10:03 PM
» Replies: 59
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Poop Thief Membership Application |
Posted by: loop thief, trimp specialist - 03-31-2021, 03:26 AM - Forum: Approved
- Replies (13)
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Age: 18
Steam Name(Current): Poop Thief
Time played on servers?: 442 hours on TTT, 221 on Lobby
Where did you hear about this server?: Played on a lot of the big custom inventory TTT servers(NTG, WoGs and such), was looking for a new one a couple years back and settled on FRG
Have you ever been banned and why?: Nope
Why do you want to join?: I want cool member tag! Realistically though, I've been playing on FRG for quite some time now, and I've started to take a liking to the community. Staff is friendly, community has some really nice people that I enjoy talking to. Overall I'm starting to feel more at home with everyone here and becoming a member seems like the logical next step to be more involved.
Referred by: Nobody
Additional Details:
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Lobby Boss Jewels, edited |
Posted by: GoldenGuy - 03-24-2021, 04:24 AM - Forum: Suggestions
- Replies (7)
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So basically, you'd have a chance to drop these jewels from the lobby bosses, simply put, they'd have a similar chance to pass jewels
Jewel of Worms (Worm Queen): Chance to fire a corrosion spit that breaks on contact, doing a small amount of damage and corrosion DoT, lower your health, the more that you spit, much like a shotgun burst vs how worm queen does it
Jewel of the Abyss: Chance to fire an acid spit that damage in a small explosive radius
Jewel of Ice(Castle): Chance to trap your target in an ice cage until they either break out or deal damage like the ice cage in castle
Jewel of Flame (Castle): Chance to spawn a fire tornado on your target that will pull in other targets near them like whirlwind proc, but trail behind like ender of dreams laser
Jewel of Blood (Bloodwynd): Chance to spawn a trapping smaller purple circle at your target's feet, no damage, and if they try to walk off an edge it'll keep them in the circle on the same elevation
Jewel of the Guardian (Stone Guardian in IoD): Chance to summon a stalactite above your target that damage and stuns
Jewel of the Arachnid (Giant Spider in IoD): Chance to shoot a webbing that slows the target, lower the health, the slower they go, if they stop, then they are stuck
Jewel of the Fallen (Tzadkiel in IoD): Chance to either heal you or fire a ball like a mage that follows your last shot target around the map until it connects
Jewel of the Dead (...zombie boss in Survive, can’t spell it): Chance to summon the wall that the boss summons in a smaller form that stays stationary when above 50 health, and when below it moves, the wall will take a percentage of ammo, and when there is no ammo, deals damage, the wall can be shot and broken
Jewel of the Warrior (Morgoth of Grim’s, I’m not bothering with the mini bosses since the only unique thing they do is done by the railgun): Chance to fire a horizontal flame beam that deals medium damage and fire DoT
Jewel of the Beast (Lyrus): Chance to fire a fire stream along the ground like a lyrus attack that deals damage to those in its path
Jewel of The Desert (Horus in Asylum): Chance on taking damage to receive a prompt to put a sand barrier around you for a brief time that blocks incoming damage
Not bothering with kraken since his stuff is in trident
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PandaCow - Unban Request |
Posted by: PandaCow - 03-14-2021, 09:48 AM - Forum: Unbanned
- Replies (7)
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Steam Name (Current): PandaCow
Steam Name (During incident): PandaCow (might've been some holiday name but as far as i know it was just this)
Steam ID: STEAM_0:1:27263881
Steam Profile Link: https://steamcommunity.com/id/Panda_Cow/
Name of staff you were banned by: Dreadark
Length of the ban: perma
Would you like your ban shortened or repealed?: repealed
Reason for ban: nword(s)
Did you commit the actions stated in the ban reason?: yep 100%
What really happened?: Bad mental health and bad reaction to loot chests/boss loot rng leading to just not wanting to be on the server anymore when in reality what i probably needed was to just log off and take a break so i went from lobby to TTT and asked dread how many times i needed to say it to get banned and proceeded to say it how ever many times in server and on discord.
Additional details: looking back probably should have just gotten off but we all know how many stormforged thompsons i've gone through...(i think its 3 or 4 at this point) or asked brass/unpoke or one of the admins to just ban me for a duration of time. I would also like to apologize to edit (and to the rest of you that were just telling me to leave on good terms) for how i reacted in the discord before my discord ban, was uncalled for and i am sorry. Would also like to apologize to dreadark (and any other mod/admin) that had to deal with me then cause i kind of remember how i was acting in the discord and i was being a huge impatient cunt. Finally would like to apologize to brass for any issues that me wanting a ban might have lead to. Been gone about 6 months now and if you all would allow me back i would love to come back.
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Uh hi |
Posted by: Drifty - 03-12-2021, 07:37 AM - Forum: Introductions
- Replies (1)
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I used to play here back in 2017 (ElectricDrifter or GeneralDeath) but hey I'm back and will probably disappear again because I have the attention span of a goldfish.
I like to eat rocks and chew on tar
Don't inhale resin fumes, making dice is cool but help my lungs
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Solo Grims (with mechanic ideas) |
Posted by: The Suess - 03-12-2021, 12:59 AM - Forum: Suggestions
- Replies (1)
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There is a lot of cool content on FRG's lobby. Unfortunately, a good chunk of it is locked behind needing to find a group of people smart enough/not burnt out on it to participate/complete it, and with how long some events have existed that is getting harder and harder to do. With Grims being one of my favorites, I have gone through the event and noted possible changes at each stage that would make completing it solo possible, difficult, and unique. If you have any suggestions for better mechanics or suggestions to better the mechanics for enjoyment or dev time PLEASE reply below
Overall changes:
- Reduced enemy add spawns
- increased ammo acquire speed from ammo crates
- Removal of laser (add proximity "plates" to rock/pillars)
- Add Caliburn circle effects to orb to reduce time wasted solo searching for ammo crates (Only works at full speed/efficiency if an ammo crate is inserted into the proximity and "absorbed")
- The more enemies you kill while standing in the orb's radius the stronger the orb's effects become (The orb's radius is reduced for every 25-50 points of damage you take and increased for every X kills to 2x the base size)
Stage 1 (First plug):
Existing mechanic changes
none.
Possible New mechanics
- Add "randomly" generated areas that provide protection from debuffs/dots while you and the orb occupy it (if you stand in these areas too long the area is removed and the orb cracks and repairs itself after 15 seconds with 5% reduced radius and full reduction to buffs) [Example of different stages of these depending on how long you have stood in them http://prntscr.com/10j5izu]
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Stage 2 (second plug):
Existing mechanic changes
- Make boss have slightly slower ramp-up to full move speed
- Lower boss health/increase bodyshot damage
Possible New mechanics
- Add "randomly" spawned "crit boxes" that exist for 5 seconds (Example: http://prntscr.com/10j7jeg) that, when shot, increase the damage to the boss' head for X seconds/shots.
Stage 3 (Rock):
Existing mechanic changes
- Replace Laser with a proximity near the rock (Example:http://prntscr.com/10j7uto) that is enabled when you find and use a button that is spawned in the place of the laser.
Stage 4/5/6/7 (Pillars):
Existing mechanic changes
- Reduction or full removal of add spawn after pillar goes down and boss spawns.
- Reduce chance of dot/dot duration when on proximity
- replace Laser interaction with a proximity near the pillar (enabled after rock is broken and only visible once stepped on) that pillar is activated when the player stands on it for 5 seconds
Possible New mechanics
- Randomly spawned buff skulls (Example: http://prntscr.com/10j8bj8) that spawn on the statues of the currently active pillar area. When shot you receive a random buff to either: Damage, Firerate, or clip size (clip size adding a doubled mag's worth of ammo to reserves).
- When the boss is inside the radius of the orb a 1.5x damage mod is applied to them and from them (incentivizes stutter kiting at best or just an extra level of play at worst).
Final Stage (Morgoth):
Existing mechanic changes
- reduced health
- slight reduced damage dealt
- reduce width of slash attack "projectile"
- (if added entirely) Cooldown to boss movement/targeting after boom attack & slash. During movement cooldown melee has extreme damage ramp-up to Morgoth's back and applies life steal.
Notes/Edits:
- all plates would have to be stood on to avoid beam saber cheese.
Again, if you have any suggestions for better mechanics or suggestions to better the mechanics for enjoyment or dev time PLEASE reply below
also this obviously isn't urgent and the current stack of stuff brass has on his plate is massive but at least having a place to discuss this may help if he ever has the free time to add stuff like this
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