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Forum: Departures
Last Post: Malicious Player
10-08-2025, 06:44 PM
» Replies: 7
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TTT Killcard Art Submissi...
Forum: Suggestions
Last Post: Mad King Blizzard
09-30-2025, 10:12 PM
» Replies: 33
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Member Application
Forum: Approved
Last Post: John
09-24-2025, 01:27 AM
» Replies: 6
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TheLogImusPrime-unban req...
Forum: Unbanned
Last Post: John
09-24-2025, 01:12 AM
» Replies: 2
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My worlds on fire, how ab...
Forum: Off Topic
Last Post: Brassx
09-22-2025, 03:02 AM
» Replies: 2
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D boi jenkins purp rdming...
Forum: Resolved
Last Post: Not John Smith
07-28-2025, 05:26 AM
» Replies: 1
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IDEA dump - all of the FR...
Forum: Suggestions
Last Post: Simba
07-23-2025, 01:41 AM
» Replies: 4
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Rework Extinct system
Forum: General
Last Post: HeisenBurger
07-19-2025, 01:07 PM
» Replies: 5
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Monthlies / Bimonthlies
Forum: General
Last Post: Terran
07-03-2025, 01:03 AM
» Replies: 1
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Gilded reward chest givea...
Forum: General
Last Post: Brassx
06-23-2025, 02:12 AM
» Replies: 88
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| GiddyCanada - Membership Application |
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Posted by: GiddyCanada - 04-12-2021, 04:41 PM - Forum: Approved
- Replies (12)
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Age:17
Steam Name(Current): GiddyCanada
Time played on servers?(!time username to check): 20hrs on lobby 86hrs on TTT and 857 hours on gmod
Where did you hear about this server?: It was one that I stumbled into then had friends talk about it in very high praise
Have you ever been banned and why?: Nah, good lad here
Why do you want to join?: One, obviously I think that its cool to have a member tag 2) This server is amazing and I wanna be a bigger part of it and I feel the first step in that is becoming a member
Referred by: None
Additional Details: I just wanna say I love this game and the community lol
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| Root of All Evil |
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Posted by: HeisenBurger - 04-11-2021, 02:35 AM - Forum: Suggestions
- Replies (8)
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Root of All Evil

Some event viable base weapon, that isn't overly strong in TTT. Like a galil.
Primordial rarity, can drop from any boss, but actual drop chance is low, the more unique bosses killed the higher the rarity goes up to exotic.
0 for all stats base, killing bosses increases stats. You should probably start out with easier bosses, and upgrade your gun by progressing through the bosses from easiest to hardest.
Produced by an unknown group of researchers that hoped to harness the powers of the world's evils. Found on a dead body in the lair of ______ (insert boss you obtained this from)
Every major boss you kill with this weapon unlocks a new ability. In TTT, getting a kill gives you 1 charge. Shooting has a chance of proccing 1 of any boss ability from the bosses you killed.
Kraken: Shoots a trident water ball
R'kuloth: Summons life stealing spikes in a line in front of you
Oxylus: Summons a bunch of oxylus trees where you shot.
Horus: Shoots a sand gauntlet right click
Morgoth: The area where you shot explodes.
Worm Queen: Shoots a worm queen spit ball
Abyssal Terror: Summons abyssal arena cubes around you to protect you, any damage taken slows these cubes down.
Stone Guardian: Summons a crystal spike above the shot location, dropping and doing massive damage.
Giant Spider: Summons 1 - 3 spiders that attack for you.
Tzadkiel: Summons 2 healer platforms around you, can be shot by other people while they charge up a heal, each healer gives 50 HP each after finishing the heal animation.
Bloodwynd: Summons a random bloodwynd circle where you shoot.
Ignis: For x seconds, a flamethrower comes out of your gun alongside/instead of your bullets, holding it on someone for x amount of seconds also ignites them.
Glacies: For x seconds, an icethrower? comes out of your gun alongside/instead of your bullets, the longer you hold it on someone, the more severe the slow is.
EDIT: I forgot some bosses and like every TTT boss.
Santa: Drag and drop a cookie for this one or some shit, or if you own the gun then you can drop a thing to drag onto the gun or some shit. When shooting, spawn a snowman that flies around your head, while the snowman is alive, he will throw snowballs whenever someone shoots at you/is shot by you, and while it's alive reduce all damage taken by 10 - 25%.
Gregg: Shoot an egg out, anyone hit by it is forcefully easter morphed.
Mammon: Mammon ult baby!
Vampire: Shoot out a summoner orb, stealing 25 HP.
Spider Queen (not giant spider): Has a chance to shoot out a web, if it touches someone they're pulled to you, otherwise you get pulled to the location you shot.
Hunter: Has a chance to shoot a hunter beam out of your gun OR instead, has a chance to slightly cloak the user (T only)
Bunny boss from bunny round: Shooting has a chance to just egg tp yourself
remind me of any major boss that I'm missing.
EDIT Again: Donger suggested that when you get a kill It does a tetris type beat where it displays what the next proc is going to be so you can play around your own gun better.
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| landocalrissian unban |
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Posted by: landocalrissian - 04-11-2021, 12:15 AM - Forum: Ban Upheld
- Replies (3)
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Steam Name (Current): landocalrissian
Steam Name (During incident): Mooo
Steam ID: STEAM_0:0:60182130
Steam Profile Link: https://steamcommunity.com/id/moooxd/
Name of staff you were banned by: catbug
Length of the ban: perm
Would you like your ban shortened or repealed?: repealed or shortened
Reason for ban: cheating
Did you commit the actions stated in the ban reason?: yes
What really happened?: 2-3 years ago i was using wallhacks to gain an advantage while playing. Furthermore I have no intent to cheat if I get unbanned and I just would like to play
Additional details: none
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| OC-U-L4S Buff/Change |
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Posted by: Unknown - 04-07-2021, 02:47 PM - Forum: Buffs, Nerfs, and changes.
- Replies (2)
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https://i.imgur.com/mjd9qhK.png
Hello,
The Crystalline Resonance trait is pretty neat and it does a lot. If the trait procs and lands, it can be pretty devastating. However, the trait runs into an issue where the target will die most of the time before the trait gets much use. Causing the user to run out of ammo after their 3rd kill and not really leaching much if any life. I have some suggestions that may help the gun overall without increasing the TTK of the weapon and would hopefully be some QoL changes to make the trait/gun feel a tad better to use. As currently, the 2 playstyles that I've been successful on have been either a: shoot orb at AFKs then shoot at someone else, or b: use another person's primary after the 3rd/4th encounter.
If any of these changes are made, I believe that the 1st change listed would fit the gun best, giving the trait a unique playstyle but not making it too strong due to the user constantly needing to be in danger and winning fights to make it effective.
preferred Buff idea 1:
- Players that are tethered by the trait and get killed drop a charged orb for the OCUL4S user to pick up, this orb will refill the players active clip with whatever ammo was left in the players gun on death and this can overfill past the OCUL4S 25 clip cap (someone using a huge would give the user a large clip, but if someone is using a shotgun or deagle the ammo increase would be low).
This would allow the gun to have a higher risk to use but a higher reward. Being fast with the gun will reward the player for engagements but would put the user at greater risk of just dying. It would make up for the fact that this gun isn't good at all past short range due to the accuracy of the gun needs to be continuously fired for it to be worth it. Larger clips would mean the trait would get some more use, and possibly let the user engage in a slightly longer range. However, unless the OCUL4S use is gunning down AFKs, this shouldn't be too bad of a buff since most of the time the person on the receiving end should be shooting at the OCUL4s player as well. This would really just help with Ammo management for the OCUL4S user as currently, I'm just running out of ammo after the 3rd/4th kill it feels like.
buff Idea 2:
- Make the trait Linger on headshot kill, either tethering to a new nearby target or exploding causing the orb to be attached to multiple nearby targets.
This would make the trait itself last longer, making it more deadly. If latching onto another target, the ammo leach would get more use out of the item, allowing the OCUL4S user to continue firing. Would give scenarios where the OCUL4S use is latched onto multiple targets, leaching ammo/HP. Could be fun but would honestly cause more issues with crossfire and unsure if more of that would be wanted since even something like Gory is annoying so this is just an idea.
QoL Change idea 1:
- Make the accuracy stay tighter longer, and not resetting when just stop firing. Feels weird going from normal aim to can't hit the side of a barn just because I stopped firing. Part of the reason why the ammo is doodoo.
QoL change idea 2:
- give the gun more overall ammo, boring QoL change but the simplest one.
In all, Buff idea 1 would be neat in practice and wouldn't just be free value. The QoL changes are something that could help the feel of the weapon in the meantime, but may not want to be stacked with buff idea 1 if that makes sense.
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| Rune to randomly change extinct on an extinct godlike |
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Posted by: Leyzr - 04-07-2021, 05:16 AM - Forum: Suggestions
- No Replies
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Simply a rune to randomly change any extinct alignment on any extinct godlike.
I was thinking "Rune of the Ancients" as a name, because neat.
And maybe it could only be obtained through shrine or pro scrolls, considering how strong it is?
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| Bloodthirster |
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Posted by: HeisenBurger - 04-07-2021, 02:32 AM - Forum: Suggestions
- Replies (4)
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Bloodthirster

P228 or M1911?
Bimonthly type beat/Godlike from vampire rounds (please bring these back)
+20% accuracy
+25% Damage
+20% Firerate
+5 - 10% mobility
-25% Deploy speed
-20-30% Stability
15 bullets in the mag, p228 or m1911
Getting a kill with this weapon spawns an orb that stays for X amount of seconds. Press (Insert Key here) on this orb (Through walls, from any range) to teleport to the orb and heal for X amount of health.
Teleporting to the orb leaves a deactivated orb from the spot you teleported from, getting a kill reactivates the orb and allows you to teleport to it and heal again.
Maybe set bonus with bloodsurge?
Bloodsurge TPs heal? Increases healing received? Stat increases?
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| Supermaneater Discord Unban Request |
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Posted by: Supermaneater - 04-06-2021, 11:18 PM - Forum: Ban Upheld
- Replies (10)
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Steam Name (Current):
Supermaneater
Steam Name (During incident):
Supermaneater
Steam ID:
STEAM_0:0:43223892
Steam Profile Link:
http://steamcommunity.com/profiles/76561198046713512
Name of staff you were banned by:
idk
Length of the ban:
Perm
Would you like your ban shortened or repealed?:
Fine with either one
Reason for ban:
I have no clue
Did you commit the actions stated in the ban reason?:
cant say becuase I dont know why I was banned
What really happened?:
I dont know because I didnt break any rule on the discord, i was mostly trying to be positive on there
Additional details:
No clue why it happened, broke no rules, tried to be positive if anything people were trying negative towards me, which I dont blame them for because god Damn i was a dick in the first unban appeal.
Ty : D
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| QualifiedLlama - Unban Request |
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Posted by: QualifiedLlama - 04-05-2021, 08:21 PM - Forum: Unbanned
- Replies (8)
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Steam Name (Current): QualifiedLlama
Steam Name (During incident): QualifiedLlama
Steam ID: STEAM_0:0:47297615
Steam Profile Link: https://steamcommunity.com/id/QualifiedLlama/
Name of staff you were banned by: BrassX
Length of the ban: INFINITY...and beyond (perm)
Would you like your ban shortened or repealed?: Repealed I suppose.
Reason for ban: "Banned by request(also fishing bot)"
Did you commit the actions stated in the ban reason?: Yes.
What really happened?: I was afk fishing and then I requested a ban.
Additional details: I'm sorry for using an unfair advantage and I was hoping I could get unbanned. Also, it's been almost a year since the ban 4/28/2020, for whatever that's worth.
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FRG In-Game Rule Revisions (April 2021) |
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Posted by: Mousey - 04-05-2021, 08:09 PM - Forum: Server Rules
- Replies (7)
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What’s up epic Furrunner Gamers, Manegger Mousey here. As referenced many times in the last couple months Parade and I have been working very hard to update the rules to create a more fun environment on the servers.
These changes have been made based on feedback from players as well as staff members. It is very important to note that these changes are not set in stone and these are very much being put in place to see how it effects gameplay. We will be more than happy to change things around if we feel a majority of the player base agrees or disagrees with changes. We are trying to find a happy medium between loose enforcements of rules as we currently have and more rigid and simple to follow rules.
For any question regarding the revised rules feel free to PM Parade or myself, we aren’t perfect and did have some issues with wording and coming up with positive changes.
ALSO PLEASE NOTE THAT THESE CHANGES ARE NOT LIVE IN GAME YET. THEY WILL BE CHANGED IN GAME WHEN BRASS GETS A CHANCE TO DO SO.
SINCE SOME OF THE CHANGES ARE SMALL, STAFF MEMBERS HAVE BEEN INSTRUCTED TO BE MORE LENIENT WITH PUNISHMENTS FOR THE NEXT WEEK OR SO TO GIVE PLAYERS TIME TO ADJUST.
No Hacking/Exploiting
Any hacking on any server is not permitted Exploiting items, events, especially new content, must be reported. Abusing exploits is not allowed and is a bannable offense.
Map exploits such as exposed nodraw (invisible walls), areas that the mapmaker did not intend for players to go (out of speculation) is not allowed and you will be warned. Abusing map logic and props like door blocking are not allowed. Remember that each map has case-by-case rules.
3rd-party programs used for personal gain are not permitted.
Show Respect Towards Others
Show respect to fellow players as well as staff members.
Racism, malicious arguing, sexism, or any other sort of disrespect is never allowed. We do not allow harassment against players. If the player asks to stop, then stop. Report unwanted harassment and disrespect to a staff member.
We deal each situation case-by-case, not all cases will be dealt the same.
Do not argue with staff. Staff are chosen because they're believed to have an understanding of rules and are trusted. Each staff member has their own interpretation of the rules. Not every staff member will handle a situation the same, especially situations that fall under a gray area.
Staff members are only human and can make mistakes. If you think the staff member responsible handled a situation incorrectly, you may create a player complaint or report to a higher staff member. Consistent arguing can cause a mute by the staff member.
No Meta-Gaming
Meta-gaming is any strategy, action or method used in a game going against the game objective.
Helping an Innocent as a Traitor or helping a Traitor as an Innocent in any situation results in meta-gaming, this includes doing Traitorous map objectives as an Innocent. Purposely losing a team-based mini-game under any circumstance or helping the other team is not allowed. Going against the game objective to complete dailies or quests also counts as Meta-Gaming.
Do Not Delay
Letting the timer run out as a traitor can be considered delaying under most circumstances.
Camping a Traitor-room or refusing to attempt to kill innocents are examples of these and will get you slain. You can become at fault for running the clock and stalling the round for dead/spectating players.
No RDMing
Random Death Match is killing a player with lack of evidence or randomly killing a player.
Killing somebody based on suspicion, location, skin, weapon, or any other questionable means are not allowed on this server. You must have proof based on viable evidence.
You can use logic as long as it's built on in-game facts, not observations or drawn conclusions. This means you can KOS off of being one of only two people alive, or if only one person is not proven.
Attempting to RDM by dealing damage to a player is classified and treated as RDM. Leaving after committing an act of RDM is bannable.
Completing any sort of map objective as an Innocent that causes Traitors to win is treated as mass-RDM and meta-gaming.
As a traitor, you must warn Traitor-buddies of any quick actions that may endanger them. This includes discombobs, incendiaries, traitor traps, etc. This does NOT include items that have warning icons to other T’s such as C4's and Remote Bombs (unless you purposely placed this bomb to RDM)
Jumping into a gunfight with no evidence and selecting a player to kill is NOT permitted and will be treated as RDM.
Crossfire is not a slayable offence. A +Member or staff will decide if it's crossfire or intentional RDM.
Claiming
Claiming is no longer allowed.
Detectives Have No Authority
Detectives cannot force anybody to test or do anything unreasonable or strange.
Detectives are permitted to force you to drop a body to find DNA/evidence on.
If the Detective calls a player out as a Traitor, if that player was not a Traitor, it is considered RDM.
Making Reports
DO NOT create false reports/Use the report menu in a way unintended.
It wastes staff member’s time to create false or unhelpful reports.
CLEARLY explain what happened in the report. Death Scenes are not 100% accurate, so an explanation is needed in certain reports. Staff members are permitted to ignore reports that are unhelpful/insulting/non-sensical.
Do not argue with the staff member if the report is not handled in your favor. Show respect to whoever handled your report, and take it to a high staff member or report the issue on the forums if you believe a situation was handled incorrectly.
Do Not Kill AFKs
Killing an AFK is slayable, even if a report wasn't made.
AFKs will be put into spec mode automatically, killing AFKs simply to make a round end faster is not permitted. Traitors are allowed to kill AFKs. If the Traitor leaves a player unharmed, you may KOS off of association.
Door Spamming/Prop Blocking
Do not spam doors or prop block other players.
Doors, buttons, or anything else that can disrupt the flow of gameplay. Blocking off areas of the map, or trapping people somewhere by spamming doors, using props, or anything of the like is not allowed, and is slayable.
Logic
Destroying the T with FACTS AND LOGIC is allowed. NOTE: THESE RULES ARE STILL A WIP AND CAN BE VERY NUANCE. WE CANNOT THINK OF EVERY SINGLE SITUATION AND LIST IT HERE. RULES WILL BE ADDED AND REMOVED FROM HERE BASED ON NEW AND NICHE EVENTS WE COULDN’T THINK OF.
We allow using logic to KOS in some situations.
Ex. If a player quickly leaves a room with unidentified bodies, after sounds of gunfire was heard, you can assume that the player leaving could've been the one killing, thus giving the sense he is the Traitor.
You can use association in certain situations. Association is when a player is suspected to be helping a Traitor. The most frequent example is a player blatantly not attacking a called out Traitor.
Using items that gives different damage numbers against different roles is not kosable. KOS off radar is also not permitted.
Inventory Trading
No scamming/sharking.
Trying to persuade someone a trade is fair when it's not, trying to take advantage of newcomers, or anything else along these lines are not allowed.
If you're not sure on what a price potentially is, ask a member you trust for a general price on the item.
You are allowed to trade VIP features/items that require Rubies to players who cannot afford Rubies or the item.
Event Farming/Griefing
Farming or griefing events is not permitted.
This means going AFK to collect end of round drops or lengthen your time played on the servers. This also forbids use of click-bots or using exploits to avoid cooldowns or leeching in events.
Leeching can be defined as (but not limited to): Going AFK, dying intentionally, 'faking gameplay', etc, during TEAM BASED events, all with the intent of allowing teammates to do all the work, so you can get loot with minimal effort.
This should be a PER CASE basis, and drop bans will be the main source of punishment. Doing it often can lead to server bans, so DON'T DO IT!
Purposely sabotaging your teammates in PvE public events is considered event griefing. Punishments may lead to drop bans to server bans.
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