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  Nytemarts Depressing Mod Evaluation
Posted by: Nyte - 07-12-2020, 04:35 PM - Forum: Archive - Replies (1)

Current In-game name: Nytemart (although it's not really nytemart RN but I change it frequently)

Current Status(Away/active): Away

Do you feel you have done a good job(explain): Lmao no. I have been a horrible unproductive mod. My only use has been getting on every now and then when I've gotten pinged regarding hackers. Even then I've often skimped out on doing it cause someone else was quicker. I've already considered stepping down but seeing how there's no real harm in me staying as a mod I opted not to. And yeah I'm currently taking a break from FRG.

Any additional testimony(if needed): Brass can testify that I've been a loving son my entire childhood.

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  Unpoke's Community Evaluation #2
Posted by: Unpoke - 07-12-2020, 04:15 PM - Forum: Manager Evalutions - No Replies

Current In-game name: Unpoke

Current Status(Away/active): Mostly away.

Do you feel you have done a good job(explain): Not really. In the past few months, due to COVID-19 related and possibly unrelated scenarios, I've found myself unable to give FRG the attention I intended to when given this position. As such, a lot of our newer playerbase hasn't met me and I don't really know much of them. I find myself struggling to find the motivation to get on due to the heaviness of irl and how it's been effecting my mental state, and the insecurities caused by that have started to effect how I see the server and the direction it's going in, and my involvement/disassociation with it. I think I've been fine as far as the very very basics, including apps (that are delayed due to lack of feedback) and responding to rule clarifications, but that's as far as it goes.   

Any additional testimony(if needed): Part of my inactivity has to do with having to temporarily quadruple my work hours from before, due to my dad (who was my household's main income) losing his job. Money has been a struggle as I'm sure many of you are going through as well. Also a lot of seasonal depression going around from quarantining and all of the bad shit happening in the news. Keep your heads up gamers, things will get better. I still care about FRG a lot, just some insecurities and irl have gotten in the way. A lot of the stuff I enjoyed about the server have been getting detached from me which kinda blows. Is what it is though, there's still good stuff.

Basically I guess I'm trying to say if I need to be demoted because someone fits the bill better right now, I totally get it, makes sense. Most of what I'm going through right now, though, seems to be temporary.

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  Mousey Community Eval
Posted by: Mousey - 07-12-2020, 04:04 PM - Forum: Archive - Replies (1)

Current In-game name: Mousey

Current Status(Away/active): Active Wink

Do you feel you have done a good job(explain): I feel like I'm doing an alright job as staff. I slayed Niceshot midround a couple times like a BIG FAT IDIOT because he made me sad and BrassX yelled at me so I haven't done that since. But other than that I've been doing my best as admin, givin out slays and destroying anyone who crosses my path with a B A N

Any additional testimony(if needed): I'm gay tbh

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  Void's Embrace
Posted by: HeisenBurger - 07-12-2020, 03:51 PM - Forum: Suggestions - Replies (5)

Void's Embrace

Godlike Secondary (This could be adapted into any secondary weapon base, but I'm leaning towards a Deagle or a Pistol. Because I'm not sure what base weapon this should be, I won't give it any stats)

Image

Headshot kills with this weapon cause the victim's body to spawn a "Void Tether", anyone in the area gets trapped in the tether which prevents them from leaving the area surrounding the dead body of the original victim for X amount of seconds.

Headshot kills on any person who is already tethered, causes them to explode and damage everyone in the area and everyone who is tethered for X amount of damage.

Pressing right click within X amount of seconds and without damaging anyone who is tethered allows you to consume the tether. Consuming a tether allows you to place it somewhere else (I.e, a wall or a doorway), where it will lie dormant and invisible (but make a sound or something). If someone walks past the tether, it will tether them and chain to anyone else near the target.

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  ppoo[[popo
Posted by: Jaceper - 07-12-2020, 03:20 AM - Forum: Shit Posting - No Replies

Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin

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  :(
Posted by: Unpoke - 07-12-2020, 02:29 AM - Forum: Shit Posting - Replies (2)

a

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  More inventory slots
Posted by: TJ1524 - 07-12-2020, 12:38 AM - Forum: Suggestions - Replies (3)

If we could have more than 100 slots, I would like that very much. I have a few ideas to give options to make it sort of a costly experience.

  • Use runes of expansion + a cost of coins (Think crafting or something
  • Upgrade the runes of expansion like restoration
  • Use backpacks plus runes
  • New Godlike rune from Arvid
  • Pay a flat out cost or something
  • Make it a TTT orb drop

I dunno, I just want more slots in the front without needing to go through secondary menus. Any other opinions?

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  Good Samaritan is too buggy for what it is
Posted by: Terran - 07-11-2020, 10:40 PM - Forum: Bug Reports - Replies (9)

FRG is a server with too many aoe suffixes or tools at your disposal. While I do good samaritan, it will fuck up unbelievably amount of times.

I was 21/25 and a detective. I saw a traitor with no-one around, so I shot at him. He killed me, but I didn't damage anyone
30 seconds later according to damage logs, another player killed him. Yet I did 25 damage to him - SOMEHOW - after having been DEAD for 30 seconds

My only clue is that maybe a djinn ball somehow hit him, but
a) I don't think djinn balls last for 30 seconds
b) I was dead for half a minute before he took the damage

Terran [detective] has damaged Eagle_The_Man_Zack [innocent] for 25 HP with an unknown weapon.

This kind of shit just makes it unbearable. I don't know if its a bug or something, but goddamn this quest sucks asshole. I can't use any of my fun guns, so I try to just keep a deagle on, but then I have to unequip any "bad" crystals.

Also, if you throw any grenade and someone walks OVER it, they can get STUCK on it and it'll deal 5 damage to them which resets good samaritan.

I threw a regen grenade, someone got stuck on it and they took 5 damage and I reset.
There's NUMEROUS other incidents.
Yes I'm FUCKING MAD

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  cum pants
Posted by: goet - 07-11-2020, 08:44 PM - Forum: Introductions - Replies (5)

does anyone actually read these threads

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  Deathbringer
Posted by: HeisenBurger - 07-11-2020, 05:17 PM - Forum: Buffs, Nerfs, and changes. - Replies (5)

The deathbringer is one of the classic godlikes on the server. It's the first event godlike we had and it has a proc that I think is really cool. However, it's not by any means a good weapon. I just said that the proc is cool, but it's not actually any good. First of all, the deathbringer is a rifle which means that in most situations you're using a rifle you will never proc the ball since you're going for headshots which is an insta kill, and Given how common mobility is now as a stat or utility on a lot of weapons, most people have a way to outrun the laughably slow ball that chases them if you hit their body and proc the ball. The other interesting thing this weapon has is it's second mode, which is a melee. The problem with it is that every single part of it is useless. It's slow to pull out, slow to swing, does little damage, the only good thing it has is proccing the ball but unless you proc it first swing then you'll instantly be killed for even looking at someone while swinging it.

My suggestion for changing this weapon is

First of all, make the red tint a bit less dark so looking through it isn't so hard in darker maps.

Give it a pull out and reload animation. It also has the old nexus repeater bug where you can keep reloading while shooting so you never run out of ammo.

Make Deathbringer balls scale to mobility, and the longer the ball is active, the faster it moves.

For the melee mode, make headshots charge up the melee mode, which allows you to get a guaranteed proc when you swing at someone who is X meters away (to prevent people from running right up to someone and insta killing them with the proc)

Also give the sniper gory trait, it'll make getting kills with it more satisfying just like Conq headshots + it makes sense with the weapon.

Feel free to give your suggestions for the deathbringer below, I think it's a really cool weapon that needs a bit of love.

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