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Voting Open Until 05/07

#21
(04-28-2019, 03:57 AM)Daft cow Wrote:  remove peach's castle

DAFT I MISS YOU
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#22
Remove ttt_cipher, I love the map design but it has huge fps issues that are magnified when more folks are on.
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#23
albatross, concentration, district, logical_office, peachs_castle, riverside and stargate have all been removed. The rest live on. I'm going to leave this thread open for a while so people can keep commenting any maps that they want to be in the next vote.
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#24
although I think the map is fine, Cipher does have some frame problems, see what people think about it in the next removal

also ttt_ouhhh

#25
i do think ouhhh shouldnt be a map
i found myself ending the map with a horrible headache as every room required you to strain your eyes just to see, ontop of that it was very large and confusing
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- That Thrakos Noob

#26
was jolly removed? i dont see anything about it on the other thread. if not, i really think it should be, the fps on that map is terrible plus there are holes all over the place where you can see out of the map

#27
amsterville dogshit map, too dark, too big and really confusing. Ends up leading to a lot of delaying.
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#28
(04-30-2019, 06:09 PM)tobiasxz-usagi Wrote:  was jolly removed? i dont see anything about it on the other thread. if not, i really think it should be, the fps on that map is terrible plus there are holes all over the place where you can see out of the map

I guess you didn't vote on the last wave of maps.

https://forerunnergaming.org/forums/maps.php?sid=5
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#29
Thank you to everyone who took the time to comment maps and help make FRG better. The final vote is up. Use this link to vote. https://forerunnergaming.org/forums/maps.php
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#30
Maps that get an overwhelming amount of positive votes will be removed from being put back up on the block for awhile correct?
Deadheala
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