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| PapaRussia's Membership Application |
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Posted by: PapaRussia - 12-30-2017, 09:10 PM - Forum: Approved
- Replies (6)
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Age: 20
Steam Name(Current): PapaRussia
Time played on servers?(!time username to check): 95 hours
Where did you hear about this server?: Played on NTG and got cucked by phish and moved on when Nivendo told me about FRG. So I checked it out and have been playing since.
Have you ever been banned and why?: I've never been banned.
Why do you want to join?: Because I want to grow closer to the community and it's players since more of my time will be going into the servers. I want my experiences to benefit both the players on the server and I want their experiences to help me have a positive, and long-lasting outlook on FRG as a whole.
Referred by: Sirpezman
Additional Details:
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We need to make TTT more enjoyable |
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Posted by: ghasT_T - 12-30-2017, 06:53 PM - Forum: Suggestions
- Replies (12)
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TTT as it stands is a fun game...for a while. Eventually, every single new round is nothing new, it's all predictable and bland for an experienced player. Even Brass doesn't play much due to he himself saying how boring TTT is nowadays. Adding new t-weapons or detective items might stave off the boredom for a short while, but eventually it all falls back into its normal rhythm. What we need is not new content for the gameplay, we need to fix the already-existing issues. This thread is made with the purpose of trying to fix various issues with the way TTT's gameplay plays out. Below are my suggestions and feel free to add your own.
Note: the order is not special, but the ones at the top are the ones that I thought of first, so they may be the most problematic
- Delay is annoying, especially when it's a new player. What I discovered on the gamemode Murder, is that if the Murderer doesn't kill within a certain time limit, the player begins emitting smoke and is exposed, allowing players to know he's the killer at a glance. Something like this for TTT would encourage smarter positioning and acting, something that was lost long ago in the current state of TTT.
- When you know your math, its very easy to know how many traitors are left due to how the number of traitors is calculated via the player count. However, what if you threw in a random factor? I'm not proposing there to be something dumb like having 2 extra traitors or 2 less traitors every once in a while, I'm talking about there being a chance, albeit very small, to throw you off your game via an extra enemy, whether it exists or not being up to the game.
I'll be adding more later, once I have the time, but just wanted to throw this out there for the time being. Thank you for reading, and hope you can help us.
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| how do u do fellow children, i am hip and cool with the kids! |
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Posted by: Nyxous - 12-30-2017, 03:59 PM - Forum: Introductions
- Replies (7)
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Hello!
I am Edward, i'm a 14 year old deliquent Dutch male with a Ukrainian/Azerbaijani background, but that isn't really important
SO! :
i love to play me some good ol video games!!!!!!
and mainly i play GMOD and Warframe
what do i mostly do on GMOD?
well play on this server of course!
i'd like to know more about you guys and yyyyyyeah.
god this is such a shit intro
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| Edward's Application for Member |
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Posted by: Nyxous - 12-29-2017, 10:34 PM - Forum: Denied
- Replies (10)
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Age: 14
Steam Name(Current): ?Edward?
Time played on servers?(!time username to check): 69 Hours, 36 Minutes 37 Seconds
Where did you hear about this server?: I Heard it from the NTG servers that there was another TTT Gamemode similar to this one, and i got instantly hooked.
mainly because of the reason why i was hooked is because i was banned from NTG and i'd pretty much wanted a new start.
I can atleast tell things are going fine.
Have you ever been banned and why?: No, mainly not from here but from NTG: the reason why i got banned from NTG is an act of Mass-RDM once which resulted into a permaban.
Why do you want to join?: I want to be more in touch with this community, and i hope i'd get to know you guys atleast a bit more better.
and to be a member of this warming community of course!
Referred by: x
Additional Details: I have speech impediment and i'm not really good at games +english is not my first language but i don't think that's really anything important.
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| Beta live on TTT 2 |
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Posted by: Brassx - 12-29-2017, 08:47 PM - Forum: Server Patchnotes
- Replies (31)
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This beta will be used to test new base weapons, T weapons, and some other changes. Your feedback will be crucial on what gets added, so be sure to voice it here on the forums. During the short beta, Drops/Loadouts will be disabled.
This beta consists of testing these weapons:
- P90
- Bizon
- A Fully auto Tec9
- Honey Badger
- MRCa1
- Thompson
- Vector
New maps:
- ttt_cquestt
- ttt_mc_mineshaft
- ttt_outset_island
- ttt_skyscraper
As well as these C Shop items:
- Blink
- Door Buster
- Melon Launcher
- Harpoon
- Grav Nade
Finally, the new C shop interface changes. Your feedback is key if ANY of these stay or are balanced.

Keep in mind I did NOT put much thought into balancing any of these items. They are extremely rough around the edges right now, but with your help we will see if they even need to be changed.
As always, please report any bugs/errors.
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| Eveningstar |
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Posted by: bellybuttonlover6 - 12-29-2017, 05:36 AM - Forum: Suggestions
- Replies (6)
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Can we make it so it stays 3 round burst? I don't think it stays unique if it's automatic tbh. I know it comes with a unique trait and model, but the way the gun works could be unique too?
3 round burst pistol godlike when?
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| What are your thoughts on Jailbreak? |
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Posted by: 2bias - 12-27-2017, 05:35 AM - Forum: General
- Replies (15)
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Now that a majority of you have seen and played it, I wanted to get your thoughts on it. What do you guys think of it currently?
Now keep in mind that the Inventory/Coinshop/Hitreg will all be added in within the next few days along with tons of other features.
Things on my Todo list are:
- In-game MOTD
- FRG Scoreboard Port
- Recoding of the new Damagelogs and a Report System
- Mapvote System(was thinking each map would be around 12 rounds), and along with that lucky maps
- Automated Last Request system
- Visual KOS areas(marked in red on the ground)
- Ability for the warden to make teams and enable team damage for certain events
And much more that I don't want to list.
Is there anything else you guys would want to see or change on it?
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| Online Users |
There are currently 1010 online users. » 11 Member(s) | 999 Guest(s) Brassx , CoachGrump, Danderp, De_Vour, lemon, Licky Licky Lachie, Meep, nF.Shado, Noctt, twentysix, [GR]NICESHOTgetrektm8
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