| Welcome, Guest |
You have to register before you can post on our site.
|
| Latest Threads |
This server sucks...
Forum: General
Last Post: Terran
04-26-2026, 02:37 PM
» Replies: 3
|
Tubby Anti-Social RDM and...
Forum: Resolved
Last Post: john
04-09-2026, 09:58 PM
» Replies: 1
|
Milk Member+ app
Forum: Approved
Last Post: john
03-28-2026, 10:10 PM
» Replies: 1
|
TTT Killcard Art Submissi...
Forum: Suggestions
Last Post: Shadow_man43
03-26-2026, 04:24 AM
» Replies: 36
|
ThugHunterDotCom - Member...
Forum: Approved
Last Post: john
03-18-2026, 01:11 AM
» Replies: 7
|
Mother Goose Unban Reques...
Forum: Unbanned
Last Post: john
03-14-2026, 12:32 AM
» Replies: 1
|
(Chunks) - Membership App...
Forum: Approved
Last Post: John
02-28-2026, 05:50 AM
» Replies: 10
|
Trait Tier List?
Forum: General
Last Post: Terran
02-27-2026, 05:10 PM
» Replies: 1
|
honest take guys hope u l...
Forum: General
Last Post: Tarrasque
02-19-2026, 01:15 AM
» Replies: 2
|
Dominator _k2022 - Member...
Forum: Denied
Last Post: Brassx
02-13-2026, 01:29 PM
» Replies: 1
|
|
|
| Forerunner Gaming 2k18 |
|
Posted by: Unpoke - 12-31-2017, 05:13 PM - Forum: General
- Replies (8)
|
|
Forerunner Gaming 2018
Unpoke - Current Manager
Hello everyone, Happy New Years (eve)! As 2017 comes to a close, I'd like to give a small recap of all that's changed this year, as well as a few goals for next year to give you an idea of what's coming up.
2017 has been a crazy year for FRG, and I would like to thank and congratulate the new staff members and +members that have been promoted this year:
» Awesome, congratulations on Moderator.
» JuicyBoxer, congratulations on +Member.
» Kcat, congratulations on Moderator.
» Tobiasxz, congratulations on +Member and Developer.
» Alex Summers, congratulations on Moderator.
» CoachGrump, congratulations on +Member.
» TJ1524, congratulations on +Member.
» Eclipse, congratulations on Administrator.
» Splashy, congratulations on +Member.
» gfkxj, congratulations on +Member.
» Black Knight, congratulations on Moderator.
» ZombieNinja975, congratulations on Moderator.
» Bri, congratulations on +Member.
» Tango(SCRUB), congratulations on +Member.
» FoxSasha, congratulations on +Member.
» Poison, congratulations on +Member.
» Fancy Typh, congratulations on +Member.
» Gamerplayer357, congratulations on +Member.
» Catbug, congratulations on +Member.
... and of course, a thank you to the staff that have stuck around since before this year!
Our community has gotten significantly larger as well. A lot of faces that are common this year were not ever seen last year. Hell, we got to 2000 members on the forums. Welcome to all of our new members!
It has been a huge year for updates here (as it normally is), including:
» Newly added customization options including jihad sounds, cosmetics, crosshair customization, inventory skins, etc.
» New t-weapons/d-weapons.
» New minigames/lobby bosses including Rollermines, Bloodwynd, the Castle, Asylum, and holiday bosses.
» A heightened level cap of 200.
» Huge optimizations to make the game run smoother.
» Incredible unboxings and give-aways by very generous people.
» Integrations with our Discord server (find in the "Servers" list).
This is a very condensed list, but none of it would be possible without the amazing development team FRG has - Brassx, Aresuft, and Tobiasxz. As usual, you guys are awesome and deserve a huge thanks for what you do here.
For 2018, the progression will not stop.
From a community standpoint, we should hopefully see:
» Incentives to making helpful responses to applications. This could include special titles/+rep to those who post to applications and are found useful or other forum perks.
» New administrators/moderators/interested applicants.
» Our first level 200+ players.
» Better understood standards for applicants.
» Looser rules around the idea of "logic." After making sure the death scene works, I think it's time we find a middle ground to allowing brainless logic to be allowed while still not overwhelming staff with having to check death scenes every time there's a report. This would include allowing you to shoot through windows despite not specifically seeing a name, and other super obvious stuff. You're free to ask for clarification, but nothing will be official until January 1st.
» A new playerbase around Jailbreak and potentially Realms depending on the progress.
Those are the easy things, stuff we should be able to accomplish together. I'm always down to hear any other changes you'd like to see, so feel free to post here or message me, my ears're open.
I look forward to seeing all of you in the new year!
Brassx - Owner & Head Developer
2017 has been an Interesting year for FRG. We've definitely learned more about our community as a whole.
In 2018, I'm planning on some very big changes to TTT, and Jailbreak will be getting the Inventory system! (Things that pass the recent TTT 2 beta poll will be added, early January)
In Early 2018, the 'Economy Update' will arrive. This includes:
- Godlike shards. Turn your spare godlikes into these shards, then use them along side a godlike of your choice to make:
- Extinct Godlikes. These are beefed up versions of godlikes. The ultimate 'End Game' goal. Including a new name prefix, new texture, a very sick glow, new traits from a 'global extinct pool', and possibly a revamped suffix effect.
- Unknown Crate (Working Title) - This crate is locked. You must sacrifice a godlike, and pay a fee to unlock this. Once unlocked you will receive a completely random Expired Godlike (from seasonal crates).(All existing expired godlikes will be bumpmed up to exotic, and have an in-game glow effect.)
This will be obtained similarly to a Sealed Djinn.
- Daily Quests/Challenges for rewards, not fragments.
- Challenge Scrolls
- Possible rework of the Fragment Weapon Shop
- This would include increasing the amount of weapons on its table, always choosing a single godlike, then having you pay a lower amount of fragments to get a 'roll' on the shops table. Similarly to chests, but only from weapons on the table for that day, and for fragments.
REALMS
Later in the year, I plan to FINALLY get the long awaited Realms beta out. The reason this is taking so long is other things take priority. Keeping FRG up, providing content in the mean time for you all to enjoy(seasonal events, etc), and fixing issues in the economy/community. I apologize for the long wait, but I promise you it is still in development!(Porting enemy models takes ~3+ hours per model, I may be willing to teach/pay someone to do this for me using the method I do, that would save me SO much time)
Now that we have a manager, I should be able to focus more on Realms (and have been.) Here's a little teaser:
In the past month or two, I've been completely revamping the Armor system for Realms and making an entirely new mechanic for it. I've also revamped the damage system, and added 3rd person accurate aiming/shooting. But I'll explain more of this soon .
|
|
|
| PapaRussia's Membership Application |
|
Posted by: PapaRussia - 12-30-2017, 09:10 PM - Forum: Approved
- Replies (6)
|
|
Age: 20
Steam Name(Current): PapaRussia
Time played on servers?(!time username to check): 95 hours
Where did you hear about this server?: Played on NTG and got cucked by phish and moved on when Nivendo told me about FRG. So I checked it out and have been playing since.
Have you ever been banned and why?: I've never been banned.
Why do you want to join?: Because I want to grow closer to the community and it's players since more of my time will be going into the servers. I want my experiences to benefit both the players on the server and I want their experiences to help me have a positive, and long-lasting outlook on FRG as a whole.
Referred by: Sirpezman
Additional Details:
|
|
|
We need to make TTT more enjoyable |
|
Posted by: ghasT_T - 12-30-2017, 06:53 PM - Forum: Suggestions
- Replies (12)
|
|
TTT as it stands is a fun game...for a while. Eventually, every single new round is nothing new, it's all predictable and bland for an experienced player. Even Brass doesn't play much due to he himself saying how boring TTT is nowadays. Adding new t-weapons or detective items might stave off the boredom for a short while, but eventually it all falls back into its normal rhythm. What we need is not new content for the gameplay, we need to fix the already-existing issues. This thread is made with the purpose of trying to fix various issues with the way TTT's gameplay plays out. Below are my suggestions and feel free to add your own.
Note: the order is not special, but the ones at the top are the ones that I thought of first, so they may be the most problematic
- Delay is annoying, especially when it's a new player. What I discovered on the gamemode Murder, is that if the Murderer doesn't kill within a certain time limit, the player begins emitting smoke and is exposed, allowing players to know he's the killer at a glance. Something like this for TTT would encourage smarter positioning and acting, something that was lost long ago in the current state of TTT.
- When you know your math, its very easy to know how many traitors are left due to how the number of traitors is calculated via the player count. However, what if you threw in a random factor? I'm not proposing there to be something dumb like having 2 extra traitors or 2 less traitors every once in a while, I'm talking about there being a chance, albeit very small, to throw you off your game via an extra enemy, whether it exists or not being up to the game.
I'll be adding more later, once I have the time, but just wanted to throw this out there for the time being. Thank you for reading, and hope you can help us.
|
|
|
| how do u do fellow children, i am hip and cool with the kids! |
|
Posted by: Nyxous - 12-30-2017, 03:59 PM - Forum: Introductions
- Replies (7)
|
|
Hello!
I am Edward, i'm a 14 year old deliquent Dutch male with a Ukrainian/Azerbaijani background, but that isn't really important
SO! :
i love to play me some good ol video games!!!!!!
and mainly i play GMOD and Warframe
what do i mostly do on GMOD?
well play on this server of course!
i'd like to know more about you guys and yyyyyyeah.
god this is such a shit intro
|
|
|
| Edward's Application for Member |
|
Posted by: Nyxous - 12-29-2017, 10:34 PM - Forum: Denied
- Replies (10)
|
|
Age: 14
Steam Name(Current): ?Edward?
Time played on servers?(!time username to check): 69 Hours, 36 Minutes 37 Seconds
Where did you hear about this server?: I Heard it from the NTG servers that there was another TTT Gamemode similar to this one, and i got instantly hooked.
mainly because of the reason why i was hooked is because i was banned from NTG and i'd pretty much wanted a new start.
I can atleast tell things are going fine.
Have you ever been banned and why?: No, mainly not from here but from NTG: the reason why i got banned from NTG is an act of Mass-RDM once which resulted into a permaban.
Why do you want to join?: I want to be more in touch with this community, and i hope i'd get to know you guys atleast a bit more better.
and to be a member of this warming community of course!
Referred by: x
Additional Details: I have speech impediment and i'm not really good at games +english is not my first language but i don't think that's really anything important.
|
|
|
| Beta live on TTT 2 |
|
Posted by: Brassx - 12-29-2017, 08:47 PM - Forum: Server Patchnotes
- Replies (31)
|
|
This beta will be used to test new base weapons, T weapons, and some other changes. Your feedback will be crucial on what gets added, so be sure to voice it here on the forums. During the short beta, Drops/Loadouts will be disabled.
This beta consists of testing these weapons:
- P90
- Bizon
- A Fully auto Tec9
- Honey Badger
- MRCa1
- Thompson
- Vector
New maps:
- ttt_cquestt
- ttt_mc_mineshaft
- ttt_outset_island
- ttt_skyscraper
As well as these C Shop items:
- Blink
- Door Buster
- Melon Launcher
- Harpoon
- Grav Nade
Finally, the new C shop interface changes. Your feedback is key if ANY of these stay or are balanced.

Keep in mind I did NOT put much thought into balancing any of these items. They are extremely rough around the edges right now, but with your help we will see if they even need to be changed.
As always, please report any bugs/errors.
|
|
|
| Eveningstar |
|
Posted by: bellybuttonlover6 - 12-29-2017, 05:36 AM - Forum: Suggestions
- Replies (6)
|
|
Can we make it so it stays 3 round burst? I don't think it stays unique if it's automatic tbh. I know it comes with a unique trait and model, but the way the gun works could be unique too?
3 round burst pistol godlike when?
|
|
|
|